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vcpkg_ports/gamenetworkingsockets Expand file tree Collapse file tree Original file line number Diff line number Diff line change 44 "version-string" : " 1.4.0" ,
55 "description" : " A basic transport layer for games." ,
66 "homepage" : " https://github.com/ValveSoftware/GameNetworkingSockets" ,
7- "builtin-baseline" : " c3867e714dd3a51c272826eea77267876517ed99 " ,
7+ "builtin-baseline" : " 522253caf47268c1724f486a035e927a42a90092 " ,
88 "dependencies" : [ " protobuf" , " openssl" ],
99 "default-features" : [ " openssl" ],
1010 "features" : {
Original file line number Diff line number Diff line change @@ -43,25 +43,22 @@ if (BUILD_TESTS OR BUILD_TOOLS)
4343 set (BUILD_STATIC_LIB true )
4444endif ()
4545
46- vcpkg_configure_cmake (
47- SOURCE_PATH ${SOURCE_PATH}
48- PREFER_NINJA
46+ vcpkg_cmake_configure (
47+ SOURCE_PATH "${SOURCE_PATH} "
4948 OPTIONS
50- -DUSE_CRYPTO=${CRYPTO_BACKEND}
51- -DBUILD_STATIC_LIB=${BUILD_STATIC_LIB}
52- -DBUILD_SHARED_LIB=${BUILD_SHARED_LIB}
53- -DMSVC_CRT_STATIC=${MSVC_CRT_STATIC}
54- ${FEATURE_OPTIONS}
49+ -DUSE_CRYPTO=${CRYPTO_BACKEND}
50+ -DBUILD_STATIC_LIB=${BUILD_STATIC_LIB}
51+ -DBUILD_SHARED_LIB=${BUILD_SHARED_LIB}
52+ -DMSVC_CRT_STATIC=${MSVC_CRT_STATIC}
53+ ${FEATURE_OPTIONS}
5554)
5655
5756vcpkg_cmake_install ()
57+ vcpkg_cmake_config_fixup (CONFIG_PATH "lib/cmake/GameNetworkingSockets" )
58+ vcpkg_fixup_pkgconfig ()
5859
59- # Copy some files
60-
61- file (INSTALL ${SOURCE_PATH} /LICENSE DESTINATION ${CURRENT_PACKAGES_DIR} /share/${PORT} RENAME copyright )
62- vcpkg_copy_pdbs ()
63-
64- # Cleanup some file droppings that our cmakefile really should
65- # not be publishing
6660file (REMOVE_RECURSE "${CURRENT_PACKAGES_DIR} /debug/share" )
6761file (REMOVE_RECURSE "${CURRENT_PACKAGES_DIR} /debug/include" )
62+
63+ vcpkg_copy_pdbs ()
64+ vcpkg_install_copyright (FILE_LIST "${SOURCE_PATH} /LICENSE" )
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