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VROverlayError SetOverlayRaw( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth )
Sets the overlay's texture from raw bytes in system memory.
VROverlayHandle_t ulOverlayHandle
void *pvBuffer
uint32_t unWidth
uint32_t unHeight
uint32_t unDepth
Description
Sets the overlay's texture from raw bytes in system memory. When possible, SetOverlayTexture should be used instead of SetOverlayRaw.