@@ -1007,7 +1007,7 @@ bool trading_menue(player &p){
10071007 for (player pl : players){
10081008 if (pl.playerId != p.playerId ){
10091009 otherplayers.push_back (pl.playerId );
1010- std::cout<< std::string (i < 10 ? " 0" : " " ) << i << " | " << pl.name << " \n " ;
1010+ std::cout<< colorCodes[pl. color ]. first << std::string (i < 10 ? " 0" : " " ) << i << " | " << pl.name << RESET_COLOR << " \n " ;
10111011 i++;
10121012 }
10131013 }
@@ -1114,21 +1114,23 @@ bool trading_menue(player &p){
11141114 std::cout<<colorCodes[players[otherplayers[sel]].color ].first << players[otherplayers[sel]].symbol << " " << players[otherplayers[sel]].name << RESET_COLOR << " do you accept the trade?\n "
11151115 <<" You give: $" <<amount2;
11161116 for (int i : tiles2){
1117- std::cout<<" , " <<colorCodes[gameBoard[i].color ].first <<gameBoard[i].tileName ;
1117+ std::cout<<" , " <<colorCodes[gameBoard[i].color ].first <<gameBoard[i].tileName << RESET_COLOR ;
11181118 }
11191119 std::cout<<std::endl;
11201120 std::cout<<" You get: $" <<amount1;
11211121 for (int i : tiles1){
1122- std::cout<<" , " <<colorCodes[gameBoard[i].color ].first <<gameBoard[i].tileName ;
1122+ std::cout<<" , " <<colorCodes[gameBoard[i].color ].first <<gameBoard[i].tileName << RESET_COLOR ;
11231123 }
11241124 std::cout<<std::endl;
11251125 std::cout
11261126 <<" ┌────────┬────────┐\n "
11271127 <<" │ 1: YES │ 0: NO │\n "
11281128 <<" └────────┴────────┘\n "
11291129 <<std::endl;
1130+ clearInputBuffer ();
11301131 std::cin>>desicion;
1131- }while (true );
1132+ }while (std::cin.fail () || (desicion != 0 && desicion != 1 ));
1133+ clearInputBuffer ();
11321134 if (!desicion){
11331135 displayGameBoard ();
11341136 std::cout<<" They didn't want your offer! 😡" <<std::endl;
@@ -1320,6 +1322,10 @@ int main(){
13201322 importFile (players);
13211323 importFile (freeParkingFunds, index, turnOrder);
13221324 }else {
1325+ if (std::cin.fail () || sel != 0 ) {
1326+ std::cout << " Invalid Input, continuing with normal setup!" << std::endl;
1327+ }
1328+ clearInputBuffer ();
13231329 gameBoard = initializeGameBoard ();
13241330 players = initializePlayers ();
13251331 // Randomize turn order
@@ -1357,6 +1363,7 @@ int main(){
13571363 if (sel == 77 ) break ;
13581364 if (!control) sel = -1 ;
13591365 }
1366+ clearInputBuffer ();
13601367 } while (sel);
13611368 }
13621369
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