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Commit 8b7d5f3

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remove unnecessary static cast
1 parent 4aa069c commit 8b7d5f3

2 files changed

Lines changed: 3 additions & 3 deletions

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Game/cpp/systems/enemy_death.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -38,10 +38,10 @@ inline FlecsRegistry register_enemy_death_system([](flecs::world& world) {
3838
for (auto entity_index : it) {
3939
if (hit_points[entity_index].value > godot::real_t(0.0)) { continue; }
4040

41-
flecs::entity entity = it.entity(static_cast<std::int32_t>(entity_index));
41+
flecs::entity entity = it.entity(entity_index);
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godot::Dictionary signal_data;
4343

44-
const flecs::entity prefab_entity = entity.target(flecs::IsA);
44+
const flecs::entity prefab_entity = entity.target(flecs::IsA);
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// https://discord.com/channels/633826290415435777/1455553733978099763/1455641967605059854
4646
// https://discord.com/channels/633826290415435777/1455553733978099763/1456480409255936118
4747
// const flecs::entity prefab_entity = it.pair(7).second();

Game/cpp/systems/timer_tick.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -50,7 +50,7 @@ inline FlecsRegistry register_enemy_timer_tick_system([](flecs::world& world) {
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if (death_timer.value <= godot::real_t(0.0)) {
5151
death_timer.value = godot::real_t(0.0);
5252

53-
flecs::entity entity = it.entity(static_cast<std::int32_t>(entity_index));
53+
flecs::entity entity = it.entity(entity_index);
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5555
entity.destruct();
5656
continue;

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