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TempDirectoryTests.cs
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431 lines (334 loc) · 10.7 KB
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// ReSharper disable UnusedParameter.Local
public class TempDirectoryTests
{
// [Fact]
// public Task VerifyInstance()
// {
// using var directory = new TempDirectory();
// File.WriteAllText(Path.Combine(directory, "test.txt"), "test");
// return Verify(directory);
// }
//
// [Fact]
// public Task VerifyInstanceNested()
// {
// using var directory = new TempDirectory();
// File.WriteAllText(Path.Combine(directory, "test.txt"), "test");
// return Verify(
// new
// {
// directory
// });
// }
#region VerifyTempDirectory
[Fact]
public async Task VerifyDirectoryInstance()
{
using var directory = new TempDirectory();
await File.WriteAllTextAsync(Path.Combine(directory, "test.txt"), "test");
await VerifyDirectory(directory);
}
#endregion
[Fact]
public void WithNoVerify()
{
using var directory = new TempDirectory();
}
#region TempDirectory
[Fact]
public void Usage()
{
using var temp = new TempDirectory();
// write a file to the temp directory
File.WriteAllText(Path.Combine(temp, "test.txt"), "content");
// Directory and files automatically deleted here
}
#endregion
#region TempDirectoryStringConversion
[Fact]
public void StringConversion()
{
using var temp = new TempDirectory();
File.WriteAllText(Path.Combine(temp, "test.txt"), "content");
// implicit conversion to string
string path = temp;
var files = Directory.EnumerateFiles(path);
Trace.WriteLine(files.Count());
}
#endregion
#region TempDirectoryDirectoryInfoConversion
[Fact]
public void DirectoryInfoConversion()
{
using var temp = new TempDirectory();
File.WriteAllText(Path.Combine(temp, "test.txt"), "content");
// implicit conversion to DirectoryInfo
DirectoryInfo info = temp;
var files = info.EnumerateFiles();
Trace.WriteLine(files.Count());
}
#endregion
#region TempDirectoryInfoProperty
[Fact]
public void InfoProperty()
{
using var temp = new TempDirectory();
File.WriteAllText(Path.Combine(temp, "test.txt"), "content");
var files = temp.Info.EnumerateFiles();
Trace.WriteLine(files.Count());
temp.Info.CreateSubdirectory("Subdirectory");
}
#endregion
#region TempDirectoryRootDirectory
[Fact]
public void RootDirectory() =>
// Accessing the root directory for all TempDirectory instances
Trace.WriteLine(TempDirectory.RootDirectory);
#endregion
[Fact]
public void CreatesDirectory()
{
using var directory = new TempDirectory();
string path = directory;
Assert.True(Directory.Exists(path));
}
[Fact]
public void CreatesUniqueDirectories()
{
using var dir1 = new TempDirectory();
using var dir2 = new TempDirectory();
string path1 = dir1;
string path2 = dir2;
Assert.NotEqual(path1, path2);
Assert.True(Directory.Exists(path1));
Assert.True(Directory.Exists(path2));
}
[Fact]
public void Dispose_DeletesDirectory()
{
string path;
using (var directory = new TempDirectory())
{
path = directory;
Assert.True(Directory.Exists(directory));
}
Assert.False(Directory.Exists(path));
}
[Fact]
public void Dispose_DeletesDirectoryWithContents()
{
string path;
using (var directory = new TempDirectory())
{
path = directory;
// Create some files and subdirectories
File.WriteAllText(Path.Combine(directory, "test.txt"), "content");
Directory.CreateDirectory(Path.Combine(path, "subdir"));
File.WriteAllText(Path.Combine(directory, "subdir", "nested.txt"), "nested");
Assert.True(Directory.Exists(directory));
}
Assert.False(Directory.Exists(path));
}
[Fact]
public void ImplicitStringConversion_ReturnsDirectoryPath()
{
using var directory = new TempDirectory();
Assert.False(string.IsNullOrEmpty(directory));
Assert.True(Directory.Exists(directory));
}
#if NET10_0
[Fact]
public void DeleteOldDirectories()
{
// Create an old directory
var oldDirPath = Path.Combine(TempDirectory.RootDirectory, "OldDirectory");
Directory.CreateDirectory(oldDirPath);
// Set LastWriteTime to 2 days ago
Directory.SetLastWriteTime(oldDirPath, DateTime.Now.AddDays(-2));
// Create a recent directory
var recentDirPath = Path.Combine(TempDirectory.RootDirectory, "RecentDirectory");
Directory.CreateDirectory(recentDirPath);
Directory.SetLastWriteTime(recentDirPath, DateTime.Now.AddHours(-12));
TempDirectory.Cleanup();
Assert.False(Directory.Exists(oldDirPath));
Assert.True(Directory.Exists(recentDirPath));
}
[Fact]
public void DeleteOldDirectoriesWithContents()
{
var oldDirPath = Path.Combine(TempDirectory.RootDirectory, "OldDirectoryWithFiles");
Directory.CreateDirectory(oldDirPath);
// Add contents
File.WriteAllText(Path.Combine(oldDirPath, "file.txt"), "content");
var subDir = Path.Combine(oldDirPath, "subdir");
Directory.CreateDirectory(subDir);
File.WriteAllText(Path.Combine(subDir, "nested.txt"), "nested");
// Make it old
Directory.SetLastWriteTime(oldDirPath, DateTime.Now.AddDays(-2));
TempDirectory.Cleanup();
Assert.False(Directory.Exists(oldDirPath));
}
#endif
[Fact]
public void MultipleInstances_CanCoexist()
{
using var dir1 = new TempDirectory();
using var dir2 = new TempDirectory();
using var dir3 = new TempDirectory();
string path1 = dir1;
string path2 = dir2;
string path3 = dir3;
Assert.All([path1, path2, path3], path => Assert.True(Directory.Exists(path)));
}
#region TempDirectoryPathProperty
[Fact]
public void PathProperty()
{
using var temp = new TempDirectory();
var path = temp.Path;
Assert.True(Directory.Exists(path));
Assert.True(Path.IsPathRooted(path));
}
#endregion
[Fact]
public void DeleteDirectory()
{
using var temp = new TempDirectory();
Directory.Delete(temp);
Assert.False(Directory.Exists(temp));
}
[Fact]
public void ToStringOverride()
{
using var temp = new TempDirectory();
Assert.Equal(temp.Path, temp.ToString());
}
#region TempDirectoryOpenExplorerAndDebug
[Fact(Explicit = true)]
public void OpenExplorerAndDebug()
{
using var temp = new TempDirectory();
File.WriteAllText(Path.Combine(temp, "file.txt"), "content");
// this is temporary debugging code and should not be commited to source control
temp.OpenExplorerAndDebug();
}
#endregion
#region TempDirectoryNoUsing
[Fact(Explicit = true)]
public void NoUsing()
{
//using var temp = new TempDirectory();
var temp = new TempDirectory();
File.WriteAllText(Path.Combine(temp, "file.txt"), "content");
Debug.WriteLine(temp);
}
#endregion
#if DEBUG
#region TempDirectoryBuildPath
[Fact]
public async Task BuildPath()
{
using var temp = new TempDirectory();
// path will be {temp.Path}/file.txt
var path = temp.BuildPath("file.txt");
// nestedPath will be {temp.Path}/nested/file.txt
var nestedPath = temp.BuildPath("nested", "file.txt");
await Verify(new
{
path,
nestedPath
});
}
#endregion
#region TempDirectoryScrubbing
[Fact]
public async Task Scrubbing()
{
using var temp = new TempDirectory();
await Verify(new
{
PropertyWithTempPath = temp,
PropertyWithTempFilePath = temp.BuildPath("file.txt"),
TempInStringProperty = $"The path is {temp}"
});
}
#endregion
#endif
#region TempDirectoryIgnoreLockedFiles
[Fact]
public void IgnoreLockedFiles()
{
var temp = new TempDirectory(ignoreLockedFiles: true);
string path = temp;
var filePath = Path.Combine(temp, "locked.txt");
File.WriteAllText(filePath, "content");
PreventDeletion(filePath, path);
// Dispose will not throw despite the locked file
temp.Dispose();
// Directory still exists due to the locked file
// It will be cleaned up once it ages out (24 hours)
Assert.True(Directory.Exists(path));
// Cleanup for test hygiene
AllowDeletion(filePath, path);
Directory.Delete(path, true);
}
#endregion
[Fact]
public void IgnoreLockedFiles_NoLockedFiles_DeletesDirectory()
{
string path;
using (var temp = new TempDirectory(ignoreLockedFiles: true))
{
path = temp;
File.WriteAllText(Path.Combine(temp, "test.txt"), "content");
}
Assert.False(Directory.Exists(path));
}
[Fact]
public void IgnoreLockedFiles_DefaultIsFalse()
{
var temp = new TempDirectory();
string path = temp;
var filePath = Path.Combine(temp, "locked.txt");
File.WriteAllText(filePath, "content");
PreventDeletion(filePath, path);
try
{
Assert.ThrowsAny<Exception>(() => temp.Dispose());
}
finally
{
// Cleanup for test hygiene
AllowDeletion(filePath, path);
Directory.Delete(path, true);
}
}
// On Windows, ReadOnly on a file prevents deletion.
// On Unix, file deletion is controlled by the parent directory's write permission.
static void PreventDeletion(string filePath, string directoryPath)
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
File.SetAttributes(filePath, FileAttributes.ReadOnly);
}
#if !NETFRAMEWORK
else
{
File.SetUnixFileMode(directoryPath, UnixFileMode.UserRead | UnixFileMode.UserExecute);
}
#endif
}
static void AllowDeletion(string filePath, string directoryPath)
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
File.SetAttributes(filePath, FileAttributes.Normal);
}
#if !NETFRAMEWORK
else
{
File.SetUnixFileMode(directoryPath, UnixFileMode.UserRead | UnixFileMode.UserWrite | UnixFileMode.UserExecute);
}
#endif
}
}