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At the moment we have our own implementation of 3D mesh. Meshes.jl would handle attributes more elegantly. We may also be able to rely on future packages built on top of Meshes.jl (and maybe even get some performance advantages?)
At the moment we have our own implementation of 3D mesh. Meshes.jl would handle attributes more elegantly. We may also be able to rely on future packages built on top of Meshes.jl (and maybe even get some performance advantages?)