Vive Input Utility v1.10.7
Changes for v1.10.7:
-
Bug Fix
- Fix device AngularVelocity have zero value when UnityEngineVRModule activated
- Fix showing wrong model when Oculus Quest Controller connected
- Fix SteamVR_Action callback function isn't working when VIU input system is activated
- Fix bumper key isn't working when Vive Cosmos Controller connected
- Fix controller scroll isn't working in WaveVRModule
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Improvement
- Now support WaveVR SDK new haptic API
- Hide most "field never assigned" warnings for serialized field in MonoBehaviour
- Add static controller model for Valve Index Controller
- Avoid ListPool from ambiguous reference (when Core RP Library installed)