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Vive Input Utility v1.10.7

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@lawwong lawwong released this 10 Dec 05:31
· 569 commits to develop since this release

Changes for v1.10.7:

  • Bug Fix

    • Fix device AngularVelocity have zero value when UnityEngineVRModule activated
    • Fix showing wrong model when Oculus Quest Controller connected
    • Fix SteamVR_Action callback function isn't working when VIU input system is activated
    • Fix bumper key isn't working when Vive Cosmos Controller connected
    • Fix controller scroll isn't working in WaveVRModule
  • Improvement

    • Now support WaveVR SDK new haptic API
    • Hide most "field never assigned" warnings for serialized field in MonoBehaviour
    • Add static controller model for Valve Index Controller
    • Avoid ListPool from ambiguous reference (when Core RP Library installed)