Changes for v1.12.2:
- New Features
- Add ControllerButtonMask to able to mask out multiple buttin input simultaneously
// return true if right controller trigger or pad button pressed
ViveInput.GetAnyPress(HandRole.RightHand, new ControllerButtonMask(ControllerButton.Trigger, ControllerButton.Pad))
// return true if both right controller trigger and pad button pressed
ViveInput.GetAllPress(HandRole.RightHand, new ControllerButtonMask(ControllerButton.Trigger, ControllerButton.Pad))
- Bug Fixes
- Fix error when Wave Essence RenderModel module is installed
- Fix teleport in wrong height for some device in example 6