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socket_server.c
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63 lines (56 loc) · 1.44 KB
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// Server side C/C++ program to demonstrate Socket
// programming
#include "common.h"
#define PORT 8080
int main()
{
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = { 0 };
char* hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET,
SO_REUSEADDR | SO_REUSEPORT, &opt,
sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr*)&address,
sizeof(address))
< 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket
= accept(server_fd, (struct sockaddr*)&address,
(socklen_t*)&addrlen))
< 0) {
perror("accept");
exit(EXIT_FAILURE);
}
PRINT_INT("Accept fd", new_socket);
valread = read(new_socket, buffer, 1024);
PRINT_STR("Buffer from CLIENT", buffer);
send(new_socket, hello, strlen(hello), 0);
print("Hello message sent\n");
// closing the connected socket
close(new_socket);
// closing the listening socket
shutdown(server_fd, SHUT_RDWR);
return 0;
}