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This repository was archived by the owner on Dec 29, 2024. It is now read-only.
Copy file name to clipboardExpand all lines: README.md
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@@ -75,7 +75,6 @@ Nightly Builds
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TODO
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-----
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- Finish v2 documentation
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- LuaJIT and Lua 5.1 support for GDExtension
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- Workaround for lack of CallableCustoms in GDExtension
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- More up to date todo list on the v2 [project](https://github.com/WeaselGames/lua/projects/1)
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@@ -85,7 +84,7 @@ This build is for godot 4.0-stable.
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- Start by cloning the Godot 4.0-stable [source](https://github.com/godotengine/godot) with this command `git clone -b 4.0 https://github.com/godotengine/godot`
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- Next change directories into the modules folder and clone this repo into a folder named luaAPI with this command `git clone --recurse-submodules https://github.com/WeaselGames/godot_luaAPI luaAPI`. Make sure to use --recurse-submodules to pull the submodules as well.
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- Now you can follow the Godot build instructions on their [site](https://docs.godotengine.org/en/latest/development/compiling).
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- Now you can follow the Godot build instructions on their [site](https://docs.godotengine.org/en/stable/contributing/development/compiling).
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