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This repository was archived by the owner on Dec 29, 2024. It is now read-only.

v2.1-beta9

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@Trey2k Trey2k released this 01 Dec 01:46
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⚠️ This release of LuaAPI is for godot version 4.2.x

What's Changed

  • Memory leak described in #155 has been resolved now that GDExtension supports CallableCustoms. (Thanks to the amazing work done by @dsnopek and other contributors in the Godot Engine and godot-cpp.)
  • BREAKING: Lua methods pulled as a Callable no longer take an array of arguments, arguments are passed 1 by 1 now. So instead of myLuaFunc.call([arg1, arg2]) it is myLuaFun.call(arg1, arg2).

A special thanks to @Tekuzo as well, who helped upload the releases due to my internet being too slow currently.