Full list of registered projects.
Projects that are registered with us are open to receiving feedback from the public. If the project owner leaves our server, their registered data is deleted and removed from the above list.
- Projects register here so they can build and engage with their own and the broader community, and so that the community can engage with them.
- We moderate public chats and deal with trolls, raiders, spammers, etc., so you don't have to.
- See, manage and grow your project's developers, beta testers, translators, patreons, supporters and more alongside the community.
- Provide your users with a direct communication channel to report issues, give feedback, etc.
- Participate in community events, and collaborate with others.
All projects have an associated publisher, whether it has shipped to users or not.
- Publishers are those with permission to push changes to users.
- Your "publisher" can be as big as a company, or as small as a simple screen name.
- Examples of this are the CommunityToolkit, Valley Software, FireCube Studios, Joefinnapps, etc.
- A single publisher can register multiple projects.
- If needed, a single user can register multiple publishers under a larger publisher.
We welcome all types of apps, including and beyond those that run on Windows.
Examples include the CommunityToolkit, OwlCore, ComputeSharp, OneToolkit, etc.
Registering your library yields the same benefits as registering an app.
- Direct real-time communication between library developers and user.
- Participate in community events.
- etc.
Uno Platform, WinUI, React Native, MAUI.
Talk to an Admin to get started. Before registering, we'll chat 1-on-1 to accommodate the needs of your platform.
You may be eligible for a dedicated channel. There are two types:
Used when you have a lot of projects with a relatively small audience.
- Your publisher name will be used to create your channel name (if you have a registered project, you're a publisher).
When you have a single project with a larger audience to serve.
- Your project name will be used to create your channel name.
How you use a channel is up to you, but it must remain somewhat active.
Ways to use a channel
- Share new projects, updates, designs, features, etc.
- Collab with or gather feedback from users or other devs.
- Communicate with your private testing group.
- Gather design suggestions
- Crowd-source translation for your project
- Conduct polls
To maintain a healthy community, project or publisher channel eligibility is determined on a case-by-case basis.
As mentioned above, a channel can be used for anything the owner would like. As long as the channel stays active and follows our code of conduct, we're happy to host you-- whether you're a full-fledged platform or an indie dev with prospective potential.