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Raytrace Entity Tracker#309

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HaHaWTH wants to merge 13 commits into
Winds-Studio:ver/1.21.8from
HaHaWTH:feat/raytrace-entity-tracker
Draft

Raytrace Entity Tracker#309
HaHaWTH wants to merge 13 commits into
Winds-Studio:ver/1.21.8from
HaHaWTH:feat/raytrace-entity-tracker

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@HaHaWTH

@HaHaWTH HaHaWTH commented May 4, 2025

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Raytrace Entity Tracker uses async ray-tracing to untrack entities players cannot see,
which can reduce bandwidth usage significantly,
especially in some massive entities in small area situations.
 Also it provides a way to guard against Entity ESP hacks.

Experimental feature, more testers are needed( ´◔ ‸◔')

@HaHaWTH HaHaWTH force-pushed the feat/raytrace-entity-tracker branch from 753f033 to 5c1acde Compare May 4, 2025 18:26
@HaHaWTH HaHaWTH added the type: feature Pull request for adding new features label May 4, 2025
@HaHaWTH HaHaWTH requested a review from Dreeam-qwq May 6, 2025 13:18
@HaHaWTH HaHaWTH marked this pull request as draft May 9, 2025 15:18
@ljys1216

ljys1216 commented May 9, 2025

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我很期待此分支,因为我的服务器带宽紧张,急需这个实验性功能

@TH2403y

TH2403y commented May 9, 2025

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膜拜!佬!

@Dreeam-qwq Dreeam-qwq changed the base branch from ver/1.21.4 to ver/1.21.8 July 30, 2025 16:44
@wg21655

wg21655 commented Aug 29, 2025

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How can I test this is working correctly? I surrounded an entity but can still see it.

@Dreeam-qwq Dreeam-qwq added the status: docs update required Config changed, needs the PR author or team member to update docs label Nov 23, 2025
@CAJIO

CAJIO commented May 13, 2026

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It looks great. Perhaps it should be added as an experiment?

@Zontyk

Zontyk commented May 14, 2026

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It looks great. Perhaps it should be added as an experiment?

I think so too

kyssta-exe pushed a commit to kyssta-exe/Lumora that referenced this pull request Jun 3, 2026
Upstream has released updates that appear to apply and compile correctly

Purpur Changes:
PurpurMC/Purpur@7f490a6 Updated Upstream (Paper)
PurpurMC/Purpur@4f2fe31 Updated Upstream (Paper)
PurpurMC/Purpur@4b57bed Updated Upstream (Paper)
PurpurMC/Purpur@d49ca07 Updated Upstream (Paper)

Leaves Changes:
LeavesMC/Leaves@c19e742 Fix extra yggdrasil
LeavesMC/Leaves@8be1ec2 1.21.1
LeavesMC/Leaves@8019141 Old BlockEntity behaviour
LeavesMC/Leaves@a58f059 Better config command
LeavesMC/Leaves@1a110f5 Fix Winds-Studio#281
LeavesMC/Leaves@a8e403d Remove some performance
LeavesMC/Leaves@f552216 Update Paper
LeavesMC/Leaves@202c986 [release-skip] Fix Maven publish
LeavesMC/Leaves@e199edf Fix Spigot EndPlatform destroy (Winds-Studio#313)
LeavesMC/Leaves@595afb8 Fakeplayer API update
LeavesMC/Leaves@39440b4 Update bot API (Winds-Studio#318)
LeavesMC/Leaves@76d5ab8 Try fix (Winds-Studio#309)
LeavesMC/Leaves@9338453 Fix crash cause by fake player and phantom spawner. (Winds-Studio#331)
LeavesMC/Leaves@3436062 Fix bytebuf api, fix Winds-Studio#334 (Winds-Studio#335)
LeavesMC/Leaves@c33b547 New FakePlayer (Winds-Studio#337)
LeavesMC/Leaves@615efda Update Paper
LeavesMC/Leaves@56d306c Fix Stackable ShulkerBoxes (Winds-Studio#329)
LeavesMC/Leaves@23c47a3 Enhance bot api, fix somethings (Winds-Studio#341)
LeavesMC/Leaves@bff6bbd Update Paper
LeavesMC/Leaves@dd487df Fix fakeplayer use action (Winds-Studio#345)
LeavesMC/Leaves@2e311f0 Update Paper
LeavesMC/Leaves@b8cd2ec Fix CommandUtil(Winds-Studio#348) (Winds-Studio#349)
LeavesMC/Leaves@95e6661 Make lever and cocoa wrench-able by shear (Winds-Studio#351)
LeavesMC/Leaves@6c5cc79 Fix Winds-Studio#353
LeavesMC/Leaves@b33c46c Update Paper
LeavesMC/Leaves@f830919 Update Paper
LeavesMC/Leaves@9d90760 Revert raid changes (Winds-Studio#361)
LeavesMC/Leaves@d2b7fab Fix Incorrect Collision Behavior for Block Shape (fix Winds-Studio#344) (Winds-Studio#363)
LeavesMC/Leaves@6a9d61b Allow anvil destroy item entities and disable vault blacklist (Winds-Studio#364)
LeavesMC/Leaves@e745ddd Update Paper
LeavesMC/Leaves@ab75141 Fix fakeplayer rotation action (Winds-Studio#365)
LeavesMC/Leaves@423df96 Fix bot changing dimension (Winds-Studio#366)
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7 participants