@@ -2124,26 +2124,31 @@ simulated function OnBodyPartLoaded(PawnContentRequest ContentRequest)
21242124}
21252125
21262126// Start Issue #219
2127- // Note: Some of these functions may call each other (a suppressed helmet cannot affect the hairstyle)
21282127// Use the currently loaded helmet and head to determine whether a
21292128// hairstyle should be shown
2129+
2130+ // Start Issue #219: Replaced the calling each other with explicit mesh checks.
2131+ // Basically only makes a difference on the Avenger, where parts may be hidden but not "suppressed".
21302132function bool SuppressHairstyle ()
21312133{
2132- return (!SuppressHelmet () && HelmetContent != none && HelmetContent .FallbackHairIndex <= -1 ) || class 'CHHelpers' .default .HeadSuppressesHair .Find (HeadContent .Name ) > INDEX_NONE ;
2134+ return (HelmetContent != none && m_kHelmetMC .SkeletalMesh != none && HelmetContent .FallbackHairIndex <= -1 ) ||
2135+ class 'CHHelpers' .default .HeadSuppressesHair .Find (HeadContent .Name ) > INDEX_NONE ;
21332136}
21342137
21352138// Use the currently loaded helmet and head to determine whether a
21362139// lower face prop should be shown
21372140function bool SuppressLowerFaceProp ()
21382141{
2139- return (!SuppressHelmet () && HelmetContent != none && HelmetContent .bHideLowerFacialProps ) || class 'CHHelpers' .default .HeadSuppressesLowerFaceProp .Find (HeadContent .Name ) > INDEX_NONE ;
2142+ return (HelmetContent != none && m_kHelmetMC .SkeletalMesh != none && HelmetContent .bHideLowerFacialProps ) ||
2143+ class 'CHHelpers' .default .HeadSuppressesLowerFaceProp .Find (HeadContent .Name ) > INDEX_NONE ;
21402144}
21412145
21422146// Use the currently loaded helmet and hat to determine whether an
21432147// upper face prop should be shown
21442148function bool SuppressUpperFaceProp ()
21452149{
2146- return (!SuppressHelmet () && HelmetContent != none && HelmetContent .bHideUpperFacialProps ) || class 'CHHelpers' .default .HeadSuppressesUpperFaceProp .Find (HeadContent .Name ) > INDEX_NONE ;
2150+ return (HelmetContent != none && m_kHelmetMC .SkeletalMesh != none && HelmetContent .bHideUpperFacialProps ) ||
2151+ class 'CHHelpers' .default .HeadSuppressesUpperFaceProp .Find (HeadContent .Name ) > INDEX_NONE ;
21472152}
21482153
21492154// Use the currently loaded head to determine whether a
@@ -2157,8 +2162,8 @@ function bool SuppressHelmet()
21572162// to determine whether facial hair should be shown
21582163function bool SuppressBeard ()
21592164{
2160- return (! SuppressHelmet () && HelmetContent != none && HelmetContent .bHideFacialHair ) ||
2161- (! SuppressLowerFaceProp () && LowerFacialContent != none && LowerFacialContent .bHideFacialHair ) ||
2165+ return (HelmetContent != none && m_kHelmetMC . SkeletalMesh != none && HelmetContent .bHideFacialHair ) ||
2166+ (LowerFacialContent != none && m_kLowerFacialMC . SkeletalMesh !=none && LowerFacialContent .bHideFacialHair ) ||
21622167 class 'CHHelpers' .default .HeadSuppressesBeard .Find (HeadContent .Name ) > INDEX_NONE ;
21632168}
21642169// End Issue #219
@@ -3000,4 +3005,4 @@ defaultproperties
30003005{
30013006 m_iRequestKit =INDEX_NONE
30023007 PreviousVoiceSound =INDEX_NONE
3003- }
3008+ }
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