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StyriumSurferJay
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fixing mismatch between the EventID and TupleID
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Lines changed: 3 additions & 3 deletions

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X2WOTCCommunityHighlander/Src/XComGame/Classes/UITacticalHUD_Perk.uc

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -65,8 +65,8 @@ simulated function UpdateData(const out UISummary_UnitEffect Summary)
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/// HL-Docs: feature:OverrideEffectIconColor; issue:1509; tags:tactical
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/// The `OverrideEffectIconColor` event allows mods to override the background and foreground
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/// colors of icons from `X2Effect_Persistent` set as `ePerkBuff_Passive`.
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/// The "background" color is the color of the icon itself, and normally varies depending on
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/// the `AbilitySourceName` property set on the `X2Effect_Persistent`
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/// The "background" color is hexadecimal string for the color of the icon itself, and normally varies
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/// depending on the `AbilitySourceName` property set on the `X2Effect_Persistent`
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/// The "foreground" color is normally always black.
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/// Default colors used by the game can be found in the `UIUtilities_Colors` class.
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///
@@ -90,7 +90,7 @@ simulated function TriggerOverrideEffectIconColor(UISummary_UnitEffect Summary)
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Tuple = new class'XComLWTuple';
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Tuple.Data.Add(3);
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Tuple.Id = 'OverrideEffectIconColorTest';
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Tuple.Id = 'OverrideEffectIconColor';
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Tuple.Data[0].kind = XComLWTVName;
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Tuple.Data[0].n = Summary.AbilitySourceName;
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Tuple.Data[1].kind = XComLWTVString;

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