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When selecting Alien units with X2AllowSelectall = true from the console, the camera doesn't pan across to the selected unit
When granting action points to an Alien unit, for testing purposes using GrantActionPoints X, the action points are granted to the unit, but then the tactical controller switches back to the XCOM team's last available unit instead of staying on the alien you just granted APs to
KillAllAIs / KillClosestEnemyToCursor just remove the unit's state objects and not their visualizers / pawns. XPand included some updated commands in his console mod to handle the onDeath situation but it would be nice if this could be integrated in CHL too.