Skip to content

Debugging Annoyances #1486

@BlackDog86

Description

@BlackDog86
  1. When selecting Alien units with X2AllowSelectall = true from the console, the camera doesn't pan across to the selected unit
  2. When granting action points to an Alien unit, for testing purposes using GrantActionPoints X, the action points are granted to the unit, but then the tactical controller switches back to the XCOM team's last available unit instead of staying on the alien you just granted APs to
  3. KillAllAIs / KillClosestEnemyToCursor just remove the unit's state objects and not their visualizers / pawns. XPand included some updated commands in his console mod to handle the onDeath situation but it would be nice if this could be integrated in CHL too.

Metadata

Metadata

Assignees

Type

No type
No fields configured for issues without a type.

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions