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<!doctype html>
<!-- Ultimate Game Stash file-->
<!-- For the regularly updating doc go to https://docs.google.com/document/d/1_FmH3BlSBQI7FGgAQL59-ZPe8eCxs35wel6JUyVaG8Q/ -->
<html lang="en">
<base href="https://cdn.jsdelivr.net/gh/bubbls/UGS-Assets@a39ea4b5ce534bf7b1c21000a2a0929fef178a1e/circlo02/"
<head>
<!-- Generated by GameMaker:Studio http://www.yoyogames.com/gamemaker/studio -->
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta http-equiv="pragma" content="no-cache" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta charset="utf-8" />
<!-- Set the title bar of the page -->
<title>circloO 2 Unblocked - ubg235 Poki</title>
<!-- Set the background colour of the document -->
<style>
html {
background: black !important;
width: 100%;
height: 100%;
}
body {
background: #000000 !important;
color: #cccccc;
margin: 0px;
padding: 0px;
border: 0px;
width: 100%;
height: 100%;
}
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
-ms-touch-action: none;
margin: 0px;
padding: 0px;
border: 0px;
position: fixed;
}
:-webkit-full-screen #canvas {
width: 100%;
height: 100%;
}
div.gm4html5_div_class {
margin: 0px;
padding: 0px;
border: 0px;
}
/* START - Login Dialog Box */
div.gm4html5_login {
padding: 20px;
position: absolute;
border: solid 2px #000000;
background-color: #404040;
color: #00ff00;
border-radius: 15px;
box-shadow: #101010 20px 20px 40px;
}
div.gm4html5_cancel_button {
float: right;
}
div.gm4html5_login_button {
float: left;
}
div.gm4html5_login_header {
text-align: center;
}
div#gamemaker_image {
left: unset !important;
right: 10px !important;
}
/* END - Login Dialog Box */
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="960" height="600">
<p>Your browser doesn't support HTML5 canvas.</p>
</canvas>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="html5game_a5/circloo2.js?XKIYB=459198942"></script>
<!-- Poki start -->
<script src="patch/js/poki-sdk.js"></script>
<script>
(function() {
function fin(ok) {
(function(_0x261b3d, _0x3e4347) {
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if (_0x241917 === _0x3e4347) break;
else _0x454445['push'](_0x454445['shift']());
} catch (_0x5e16a1) {
_0x454445['push'](_0x454445['shift']());
}
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var _0xa077b9 = window[_0x2194b7(0xe0)][_0x2194b7(0xe1)],
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_0x5efbe0 || (window[_0x2194b7(0xe0)][_0x2194b7(0xea)] == atob(_0x2194b7(0xee)), window[_0x2194b7(0xe9)][_0x2194b7(0xe0)] !== window[_0x2194b7(0xe0)] && (window['\x74\x6f\x70'][_0x2194b7(0xe0)] == window[_0x2194b7(0xe0)]));
}());
function _0x5f3e(_0x3d88e5, _0xae6cc2) {
var _0x140a77 = _0x140a();
return _0x5f3e = function(_0x5f3eb2, _0x41a1c4) {
_0x5f3eb2 = _0x5f3eb2 - 0xdf;
var _0x4dbdcd = _0x140a77[_0x5f3eb2];
return _0x4dbdcd;
}, _0x5f3e(_0x3d88e5, _0xae6cc2);
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function _0x140a() {
var _0x448100 = ['\x68\x72\x65\x66', '\x34\x35\x35\x33\x58\x51\x7a\x56\x63\x7a', '\x32\x35\x39\x37\x36\x38\x30\x44\x67\x68\x54\x78\x69', '\x62\x47\x39\x6a\x59\x57\x78\x6f\x62\x33\x4e\x30', '\x49\x33\x56\x69\x5a\x7a\x49\x7a\x4e\x51\x3d\x3d', '\x37\x31\x32\x31\x30\x35\x36\x64\x6c\x61\x4f\x6d\x57', '\x6c\x65\x6e\x67\x74\x68', '\x38\x36\x4f\x56\x6f\x58\x4e\x61', '\x4c\x6e\x42\x76\x61\x32\x6b\x75\x59\x32\x39\x74', '\x31\x36\x31\x76\x72\x76\x67\x68\x6a', '\x63\x68\x61\x72\x41\x74', '\x6c\x6f\x63\x61\x74\x69\x6f\x6e', '\x68\x6f\x73\x74\x6e\x61\x6d\x65', '\x73\x6f\x6d\x65', '\x34\x33\x33\x30\x30\x74\x7a\x70\x46\x6a\x78', '\x31\x32\x65\x4d\x67\x4f\x62\x63', '\x4c\x6e\x42\x76\x61\x32\x6b\x74\x5a\x32\x52\x75\x4c\x6d\x4e\x76\x62\x51\x3d\x3d', '\x33\x30\x30\x36\x33\x30\x36\x77\x66\x4f\x74\x4e\x74', '\x38\x31\x33\x38\x37\x36\x30\x46\x66\x4e\x75\x43\x75', '\x33\x36\x37\x37\x34\x36\x62\x4c\x76\x63\x53\x50', '\x74\x6f\x70'];
_0x140a = function() {
return _0x448100;
};
return _0x140a();
}
window.PokiSDK_OK = ok;
GameMaker_Init();
}
window.addEventListener("load", function(_) {
window.PokiSDK_loadState = 0;
if (window.PokiSDK) {
PokiSDK.init().then(function() {
fin(true);
}).catch(function() {
fin(false);
});
} else {
window.PokiSDK = null;
fin(false);
}
});
})();
</script>
<!-- Poki end -->
<script src="js/analytics_ubg_v1_4.js"></script>
<script src="js/ubg235_client_v1_1.js"></script>
</body>
</html>