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"estimate_height_map" produces non-tileable height map from tileable normal map source #3

@Solstice245

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@Solstice245

I used this script to get a height map from a texture I was working with and noticed that the resulting height map was not tiling correctly, and so I had to spend some time manually fixing the height map to make sure it tiles smoothly. If this could be fixed, I would find much more use for this, and I imagine others would appreciate it as well.

If you would like, I could attach a sample normal map where I observed this problem.

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