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Menu.cpp
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145 lines (132 loc) · 7.47 KB
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#include "Menu.hpp"
#include "core/commands/Commands.hpp"
#include "core/frontend/manager/UIManager.hpp"
#include "core/renderer/Renderer.hpp"
#include "game/backend/FiberPool.hpp"
#include "game/backend/ScriptMgr.hpp"
#include "game/frontend/fonts/Fonts.hpp"
#include "game/frontend/ColorCustomization.hpp"
#include "game/pointers/Pointers.hpp"
#include "submenus/Debug.hpp"
#include "submenus/Network.hpp"
#include "submenus/Players.hpp"
#include "submenus/Self.hpp"
#include "submenus/Settings.hpp"
#include "submenus/Teleport.hpp"
#include "submenus/World.hpp"
#include "submenus/Recovery.hpp"
namespace YimMenu
{
void Menu::Init()
{
// Arguably the only place this file should be edited at for more menus
UIManager::AddSubmenu(std::make_shared<Submenus::Self>());
UIManager::AddSubmenu(std::make_shared<Submenus::Teleport>());
UIManager::AddSubmenu(std::make_shared<Submenus::Network>());
UIManager::AddSubmenu(std::make_shared<Submenus::Players>());
UIManager::AddSubmenu(std::make_shared<Submenus::World>());
UIManager::AddSubmenu(std::make_shared<Submenus::Recovery>());
UIManager::AddSubmenu(std::make_shared<Submenus::Settings>());
UIManager::AddSubmenu(std::make_shared<Submenus::Debug>());
Renderer::AddRendererCallBack(
[&] {
if (!GUI::IsOpen())
return;
ImGui::PushFont(Menu::Font::g_DefaultFont);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImU32(ImColor(15, 15, 15)));
// Apply custom menu colors each frame
YimMenu::ColorCustomization::ApplyMenuColors();
ImGui::SetNextWindowSize(ImVec2((*Pointers.ScreenResX / 2.5), (*Pointers.ScreenResY / 2.5)), ImGuiCond_Once);
if (ImGui::Begin("Terminus", nullptr, ImGuiWindowFlags_NoDecoration))
{
//ImGui::BeginDisabled(*Pointers.IsSessionStarted);
if (ImGui::Button("Unload", ImVec2(120, 0)))
{
if (ScriptMgr::CanTick())
{
FiberPool::Push([] {
Commands::Shutdown();
g_Running = false;
});
}
else
{
g_Running = false;
}
}
//ImGui::EndDisabled();
UIManager::Draw();
ImGui::End();
}
ImGui::PopStyleColor();
ImGui::PopFont();
},
-1);
}
void Menu::SetupStyle()
{
ImGuiStyle& style = ImGui::GetStyle();
style.Colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
style.Colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.14f, 0.15f, 1.00f);
style.Colors[ImGuiCol_ChildBg] = ImVec4(0.13f, 0.14f, 0.15f, 1.00f);
style.Colors[ImGuiCol_PopupBg] = ImVec4(0.13f, 0.14f, 0.15f, 1.00f);
style.Colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
style.Colors[ImGuiCol_FrameBg] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.38f, 0.38f, 0.38f, 1.00f);
style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.67f, 0.67f, 0.67f, 0.39f);
style.Colors[ImGuiCol_TitleBg] = ImVec4(0.08f, 0.08f, 0.09f, 1.00f);
style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.08f, 0.08f, 0.09f, 1.00f);
style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
style.Colors[ImGuiCol_CheckMark] = ImVec4(0.11f, 0.64f, 0.92f, 1.00f);
style.Colors[ImGuiCol_SliderGrab] = ImVec4(0.11f, 0.64f, 0.92f, 1.00f);
style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.08f, 0.50f, 0.72f, 1.00f);
style.Colors[ImGuiCol_Button] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.38f, 0.38f, 0.38f, 1.00f);
style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.67f, 0.67f, 0.67f, 0.39f);
style.Colors[ImGuiCol_Header] = ImVec4(0.22f, 0.22f, 0.22f, 1.00f);
style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.67f, 0.67f, 0.67f, 0.39f);
style.Colors[ImGuiCol_Separator] = style.Colors[ImGuiCol_Border];
style.Colors[ImGuiCol_SeparatorHovered] = ImVec4(0.41f, 0.42f, 0.44f, 1.00f);
style.Colors[ImGuiCol_SeparatorActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
style.Colors[ImGuiCol_ResizeGrip] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.29f, 0.30f, 0.31f, 0.67f);
style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
style.Colors[ImGuiCol_Tab] = ImVec4(0.08f, 0.08f, 0.09f, 0.83f);
style.Colors[ImGuiCol_TabHovered] = ImVec4(0.33f, 0.34f, 0.36f, 0.83f);
style.Colors[ImGuiCol_TabActive] = ImVec4(0.23f, 0.23f, 0.24f, 1.00f);
style.Colors[ImGuiCol_TabUnfocused] = ImVec4(0.08f, 0.08f, 0.09f, 1.00f);
style.Colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.13f, 0.14f, 0.15f, 1.00f);
style.Colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
style.Colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
style.Colors[ImGuiCol_DragDropTarget] = ImVec4(0.11f, 0.64f, 0.92f, 1.00f);
style.Colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
style.Colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
style.Colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
style.Colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
style.GrabRounding = style.FrameRounding = style.ChildRounding = style.WindowRounding = 2.3f;
YimMenu::ColorCustomization::ApplyMenuColors();
}
void Menu::SetupFonts()
{
auto& IO = ImGui::GetIO();
ImFontConfig FontCfg{};
FontCfg.FontDataOwnedByAtlas = false;
Menu::Font::g_DefaultFont = IO.Fonts->AddFontFromMemoryTTF(const_cast<std::uint8_t*>(Fonts::MainFont), sizeof(Fonts::MainFont), Menu::Font::g_DefaultFontSize, &FontCfg);
Menu::Font::g_OptionsFont = IO.Fonts->AddFontFromMemoryTTF(const_cast<std::uint8_t*>(Fonts::MainFont), sizeof(Fonts::MainFont), Menu::Font::g_OptionsFontSize, &FontCfg);
Menu::Font::g_ChildTitleFont = IO.Fonts->AddFontFromMemoryTTF(const_cast<std::uint8_t*>(Fonts::MainFont), sizeof(Fonts::MainFont), Menu::Font::g_ChildTitleFontSize, &FontCfg);
Menu::Font::g_ChatFont = IO.Fonts->AddFontFromMemoryTTF(const_cast<std::uint8_t*>(Fonts::MainFont), sizeof(Fonts::MainFont), Menu::Font::g_ChatFontSize, &FontCfg);
Menu::Font::g_OverlayFont = IO.Fonts->AddFontFromMemoryTTF(const_cast<std::uint8_t*>(Fonts::MainFont), sizeof(Fonts::MainFont), Menu::Font::g_OverlayFontSize, &FontCfg);
UIManager::SetOptionsFont(Menu::Font::g_OptionsFont);
}
}