An MDB mod that intercepts Unity's Debug.Log, Debug.LogWarning, and Debug.LogError calls and redirects them to the MDB console with proper formatting and color coding.
- Captures Debug.Log - Displayed in gray
- Captures Debug.LogWarning - Displayed in yellow
- Captures Debug.LogError - Displayed in red
- Non-blocking - Original Unity logging still executes
- MDB Framework (MDB_Core)
- Target game using IL2CPP Unity runtime
- Build the project
- Copy the compiled DLL to your game's
MDB/Mods/folder - The mod will automatically load and begin intercepting Unity debug output
The mod uses MDB's patching system to hook into Unity's Debug class methods. Each intercepted log message is formatted and displayed in the MDB console with appropriate coloring based on log level.
dotnet build -c ReleaseMIT License - See LICENSE file for details.