Commit cf2a700
authored
Cyberpunk full support (ModOrganizer2#105)
* fix: Cyberpunk ini files (path)
* Add basic savegame support: list only
* Add profile specific save games (BasicLocalSavegames)
* Add Cyberpunk savegame metadata, including Date, Play Time, Quest, Level, ...
* Add ModDataChecker
mod support: archive, redscript, RED4ext and CET v1.27.0 (Patch 2.01)
moves RED4ext and CET framework to root folder
* Fix r6/cache files being overritten in game dir.
Copy cache files to overwrite before game start to catch file overwrites.
Fix wrong log message (onAboutToRun, qInfo)
* Version bump: Cyberpunk support v2.0.0
* Add executables with default arguments
* Fix using save dates from folder instead of file
* Add option to enforce archive load order
Generating archive/pc/mod/modlist.txt from MOs load order
(enforce_archive_load_order=True by default)
* Add REDMod support
- auto_deploy_redmod = True (default)
Deploy redmod before game launch if necessary
- enforce_redmod_load_order = True (default)
Enforce the current load order on redmod deployment
Clears the deployed files when not needed or for redeploy
on load order change.
* Add %modlist% to manual deployment. clean up execs
* Version Bump: cyberpunk plugin v2.1
* Add auto install for REDmod's not in mods/
* Add default RootBuilder settings
Applied once (setting "configure_RootBuilder") on UI init or RB enabled
* Add REDmod exit code check + executable deploy1 parent 44645a5 commit cf2a700
1 file changed
Lines changed: 568 additions & 3 deletions
0 commit comments