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Slot.cpp
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62 lines (52 loc) · 1.14 KB
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//////////////////////////////////////////
// Workfile : Slot.cpp
// Author : Sebastian Mueck
// Date : 09.01.2021
// Description : Implementation for Slot class
//////////////////////////////////////////
#include "Slot.h"
using namespace std;
void Slot::SetOn(Command::SPtr const& cmd)
{ //if the command is no nullptr
if (cmd == nullptr)
{
throw string("null pointer in Slot SetOn");
}
//the On command gets connected
//to a button
mOn.SetCmd(cmd);
}
void Slot::SetOff(Command::SPtr const& cmd)
{
//if the command is no nullptr
if (cmd == nullptr)
{
throw string("null pointer in Slot SetOff");
}
//the Off command gets connected
//to a button
mOff.SetCmd(cmd);
}
//Sets the name of the Device in this slot
void Slot::SetName(std::string const& name)
{
mName = name;
}
//returns the command that is
//bound to the On button of this slot
Command::SPtr Slot::GetOn() const
{
return mOn.GetCmd();
}
//returns the command that is
//bound to the Off button of this slot
Command::SPtr Slot::GetOff() const
{
return mOff.GetCmd();
}
//returns name of specific device
//in the slot
std::string Slot::GetName() const
{
return mName;
}