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Dev skirmish doesn't shuffle startboxes.
1 parent b086f50 commit 04c5d10

2 files changed

Lines changed: 5 additions & 1 deletion

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LuaMenu/configs/gameConfig/zkdev/skirmishDefault.lua

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -2,4 +2,5 @@ return {
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--map = "ScorpioBattleground",
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map = "FolsomDamDeluxeV4",
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enemyAI = "Null AI",
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modoptions = {shuffle = "off"},
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}

LuaMenu/widgets/gui_battle_room_window.lua

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@@ -2144,7 +2144,6 @@ function BattleRoomWindow.GetSingleplayerControl(setupData)
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OnParent = {
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function(obj)
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if multiplayerWrapper then
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WG.BattleStatusPanel.RemoveBattleTab()
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@@ -2189,6 +2188,10 @@ function BattleRoomWindow.GetSingleplayerControl(setupData)
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if not (setupData and WG.Chobby.Configuration.simplifiedSkirmishSetup) and singleplayerDefault and singleplayerDefault.enemyAI then
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battleLobby:AddAi(singleplayerDefault.enemyAI .. " (1)", singleplayerDefault.enemyAI, 1)
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end
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if singleplayerDefault.modoptions then
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battleLobby:SetModOptions(singleplayerDefault.modoptions)
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end
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end
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},
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}

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