Skip to content

Commit 51a7716

Browse files
committed
Tweaks.
1 parent 7360258 commit 51a7716

1 file changed

Lines changed: 4 additions & 4 deletions

File tree

campaign/sample/planets/planet48.lua

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -39,19 +39,19 @@ local function GetPlanet(planetUtilities, planetID)
3939
},
4040
{
4141
image = "unitpics/empmissile.png",
42-
text = [[The Shockley emp missile deliver a massive amount of EMP damage in a small radius, and is not affected by shields. Use this to disable the most important part of your opponent's defenses just before you attack.]]
42+
text = [[The Shockley delivers a massive amount of EMP damage in a small radius, and is not affected by shields. Use this to disable the most important part of your opponent's defenses just before you attack.]]
4343
},
4444
{
4545
image = "unitpics/napalmmissile.png",
46-
text = [[The Inferno naplam missile create fire in a large radius, which inflicts damage over time. This is very useful for destroying low-HP economic buildings like Wind Generators and Caretakers, or preventing production from a Factory.]]
46+
text = [[The Inferno fire in a large radius, which inflicts damage over time. This is very useful for destroying low-HP economic buildings like Wind Generators and Caretakers, or preventing production from a Factory.]]
4747
},
4848
{
4949
image = "unitpics/missileslow.png",
50-
text = [[The Zeno slow missile deals high slow damage to a single target. It is effective against mobile targets, such as striders, due to its ability to home. After impact, it leaves lingering slow damage in a large area, which dissuades armies of smaller units.]]
50+
text = [[The Zeno deals high slow damage to a single target. It is effective against mobile targets, such as striders, due to its ability to home. After impact, it leaves lingering slow damage in a large area, which dissuades armies of smaller units.]]
5151
},
5252
{
5353
image = "unitpics/seismic.png",
54-
text = [[The Quake seismic missile's main purpose is reducing terraformed walls so that other missiles can strike their targets. It can also be used to smooth other difficult terrain.]]
54+
text = [[The Quake's main purpose is reducing terraformed walls so that other missiles can strike their targets. It can also be used to smooth other difficult terrain.]]
5555
},
5656
},
5757
gameConfig = {

0 commit comments

Comments
 (0)