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Copy pathPlanetWarsTurnHandler.cs
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735 lines (639 loc) · 30.8 KB
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using LobbyClient;
using ZeroKWeb;
using ZeroKWeb.SpringieInterface;
using ZkData;
public static class PlanetWarsTurnHandler
{
/// <summary>
/// Process planet wars turn - legacy wrapper calling both per-battle and per-turn processing
/// </summary>
public static void EndTurn(string mapName, List<string> extraData, ZkDataContext db, int? winNum, List<Account> players, StringBuilder text, SpringBattle sb, List<Account> attackers, IPlanetwarsEventCreator eventCreator, ZkLobbyServer.ZkLobbyServer server)
{
ProcessBattleResult(mapName, extraData, db, winNum, players, text, sb, attackers, eventCreator, server);
ProcessGalaxyTick(db, text, eventCreator, server, mapName, sb);
}
/// <summary>
/// Per-battle processing: influence, metal, structures, attack points
/// </summary>
public static void ProcessBattleResult(string mapName, List<string> extraData, ZkDataContext db, int? winNum, List<Account> players, StringBuilder text, SpringBattle sb, List<Account> attackers, IPlanetwarsEventCreator eventCreator, ZkLobbyServer.ZkLobbyServer server)
{
if (extraData == null) extraData = new List<string>();
Galaxy gal = db.Galaxies.Single(x => x.IsDefault);
Planet planet = gal.Planets.Single(x => x.Resource.InternalName == mapName);
var hqStructure = db.StructureTypes.FirstOrDefault(x => x.EffectDisconnectedMetalMalus != null || x.EffectDistanceMetalBonusMax != null);
text.AppendFormat("Battle on {1}/PlanetWars/Planet/{0} has ended\n", planet.PlanetID, GlobalConst.BaseSiteUrl);
Faction attacker = attackers.Where(x => x.Faction != null).Select(x => x.Faction).First();
var defenders = players.Where(x => x.FactionID != attacker.FactionID && x.FactionID != null).ToList();
bool isAttackerWinner;
bool wasAttackerCcDestroyed = false;
bool wasDefenderCcDestroyed = false;
if (winNum != null)
{
if (winNum == 0) isAttackerWinner = true;
else isAttackerWinner = false;
wasAttackerCcDestroyed = extraData.Any(x => x.StartsWith("hqkilled,0"));
wasDefenderCcDestroyed = extraData.Any(x => x.StartsWith("hqkilled,1"));
}
else
{
text.AppendFormat("No winner on this battle!");
Trace.TraceError("PW battle without a winner {0}", sb != null ? sb.SpringBattleID : (int?)null);
return;
}
var evacuatedStructureTypeIDs = GetEvacuatedStructureTypes(extraData, db);
string influenceReport = "";
// distribute influence
double planetIpDefs = planet.GetEffectiveIpDefense();
double baseInfluence = GlobalConst.BaseInfluencePerBattle;
double attackerBonus = attackers.Count * GlobalConst.InfluencePerAttacker;
double shipBonus = planet.GetEffectiveShipIpBonus(attacker);
double defenseBonus = -planetIpDefs;
double techBonus = attacker.GetFactionUnlocks().Count() * GlobalConst.InfluencePerTech;
double ipMultiplier = 1;
string ipReason;
if (!isAttackerWinner)
{
if (wasDefenderCcDestroyed)
{
ipMultiplier = GlobalConst.PlanetWarsDefenderWinKillCcMultiplier;
ipReason = "from losing but killing defender's CC";
}
else
{
ipMultiplier = 0;
ipReason = "from losing horribly";
}
}
else
{
if (wasAttackerCcDestroyed)
{
ipReason = "from losing own CC";
ipMultiplier = GlobalConst.PlanetWarsAttackerWinLoseCcMultiplier;
}
else
{
ipReason = "from winning flawlessly";
}
}
double influence = (baseInfluence + attackerBonus + shipBonus + techBonus + defenseBonus) * ipMultiplier;
if (influence < 0) influence = 0;
influence = Math.Floor(influence * 100) / 100;
// main winner influence
PlanetFaction entry = planet.PlanetFactions.FirstOrDefault(x => x.Faction == attacker);
if (entry == null)
{
entry = new PlanetFaction { Faction = attacker, Planet = planet, };
planet.PlanetFactions.Add(entry);
}
entry.Influence += influence;
// clamping of influence
if (entry.Influence >= GlobalConst.PlanetWarsMaximumIP)
{
entry.Influence = GlobalConst.PlanetWarsMaximumIP;
foreach (var pf in planet.PlanetFactions.Where(x => x.Faction != attacker)) pf.Influence = 0;
}
else
{
var sumOthers = planet.PlanetFactions.Where(x => x.Faction != attacker).Sum(x => (double?)x.Influence) ?? 0;
if (sumOthers + entry.Influence > GlobalConst.PlanetWarsMaximumIP)
{
var excess = sumOthers + entry.Influence - GlobalConst.PlanetWarsMaximumIP;
foreach (var pf in planet.PlanetFactions.Where(x => x.Faction != attacker)) pf.Influence -= pf.Influence / sumOthers * excess;
}
}
try
{
influenceReport = String.Format("{0} gained {1} influence ({2}% {3} of {4}{5}{6}{7}{8})",
attacker.Shortcut,
influence,
(int)(ipMultiplier * 100.0),
ipReason,
baseInfluence + " base",
attackerBonus > 0 ? " +" + attackerBonus + " from " + attackers.Count + " attackers" : "",
techBonus > 0 ? " +" + techBonus + " from techs" : "",
shipBonus > 0 ? " +" + shipBonus + " from dropships" : "",
defenseBonus != 0 ? " -" + -defenseBonus + " from defenses" : "");
}
catch (Exception ex)
{
Trace.TraceError(ex.ToString());
}
// distribute metal
var attackersTotalMetal = CalculateFactionMetalGain(planet, hqStructure, attacker, GlobalConst.PlanetWarsAttackerMetal, eventCreator, db, text, sb);
var attackerMetal = Math.Floor(attackersTotalMetal / attackers.Count);
foreach (Account w in attackers)
{
w.ProduceMetal(attackerMetal);
var ev = eventCreator.CreateEvent("{0} gained {1} metal from battle {2}",
w,
attackerMetal,
sb);
db.Events.InsertOnSubmit(ev);
text.AppendLine(ev.PlainText);
}
var defendersTotalMetal = planet.OwnerFactionID == null ? Math.Floor(GlobalConst.PlanetWarsDefenderMetal) : CalculateFactionMetalGain(planet, hqStructure, planet.Faction, GlobalConst.PlanetWarsDefenderMetal, eventCreator, db, text, sb);
if (defenders.Count > 0)
{
var defenderMetal = Math.Floor(defendersTotalMetal/defenders.Count);
foreach (Account w in defenders)
{
w.ProduceMetal(defenderMetal);
var ev = eventCreator.CreateEvent("{0} gained {1} metal from battle {2}", w, defenderMetal, sb);
db.Events.InsertOnSubmit(ev);
text.AppendLine(ev.PlainText);
}
var maxCharges = DynamicConfig.Instance.PwAttackChargesMax;
if (maxCharges > 0)
{
foreach (Account w in defenders)
{
w.GrantPwAttackCharge(maxCharges, gal.Turn);
_ = ZeroKWeb.PlanetWarsMatchMaker.SendPwAttackCharges(server, w.Name, w);
}
}
}
else
{
// planet had no defenders, give metal to owner's faction
if (planet.OwnerFactionID != null)
{
planet.Faction.ProduceMetal(defendersTotalMetal);
var ev = eventCreator.CreateEvent("{0} gained {1} metal from battle {2}", planet.Faction, defendersTotalMetal, sb);
db.Events.InsertOnSubmit(ev);
}
}
// remove attacker's dropships
foreach (var pf in planet.PlanetFactions.Where(x => x.Faction == attacker)) pf.Dropships = 0;
// remove dropships staying for too long (return to faction pool)
foreach (var pf in planet.PlanetFactions.Where(x => x.Faction != attacker && x.Dropships > 0 && x.DropshipsLastAdded != null))
{
if (DateTime.UtcNow.Subtract(pf.DropshipsLastAdded.Value).TotalMinutes > GlobalConst.PlanetWarsDropshipsStayForMinutes)
{
pf.Faction.ProduceDropships(pf.Dropships);
pf.Dropships = 0;
}
}
// add attack points
foreach (Account acc in players)
{
int ap = acc.Faction == attacker ? GlobalConst.AttackPointsForVictory : GlobalConst.AttackPointsForDefeat;
if (acc.Faction != null)
{
AccountPlanet apentry = planet.AccountPlanets.SingleOrDefault(x => x.AccountID == acc.AccountID);
if (apentry == null)
{
apentry = new AccountPlanet { AccountID = acc.AccountID, PlanetID = planet.PlanetID };
db.AccountPlanets.InsertOnSubmit(apentry);
}
apentry.AttackPoints += ap;
}
acc.PwAttackPoints += ap;
}
// event logging
try
{
var mainEvent = eventCreator.CreateEvent("{0} attacked {1} {2} in {3} and {4}. {5}",
attacker,
planet.Faction,
planet,
sb,
isAttackerWinner ? "won" : "lost",
influenceReport
);
db.Events.InsertOnSubmit(mainEvent);
text.AppendLine(mainEvent.PlainText);
}
catch (Exception ex)
{
Trace.TraceError(ex.ToString());
}
// destroy pw structures killed ingame
if (!isAttackerWinner)
{
var handled = new List<string>();
foreach (string line in extraData.Where(x => x.StartsWith("structurekilled", StringComparison.InvariantCulture)))
{
string[] data = line.Substring(16).Split(',');
string unitName = data[0];
if (handled.Contains(unitName)) continue;
handled.Add(unitName);
foreach (PlanetStructure s in planet.PlanetStructures.Where(x => x.StructureType.IngameUnitName == unitName))
{
if (s.StructureType.IsIngameDestructible)
{
s.ReactivateAfterDestruction();
var ev = eventCreator.CreateEvent("{0} has been disabled on {1} planet {2}. {3}", s.StructureType.Name, planet.Faction, planet, sb);
db.Events.InsertOnSubmit(ev);
text.AppendLine(ev.PlainText);
}
}
}
}
else
{
// attacker won disable all but evacuated
foreach (var s in planet.PlanetStructures.Where(x => x.StructureType.IsIngameDestructible))
{
if (evacuatedStructureTypeIDs.Contains(s.StructureTypeID))
{
var evSaved = eventCreator.CreateEvent("{0} structure {1} on planet {2} has been saved by evacuation. {3}",
planet.Faction,
s.StructureType,
planet,
sb);
db.Events.InsertOnSubmit(evSaved);
text.AppendLine(evSaved.PlainText);
}
else
{
s.ReactivateAfterDestruction();
}
}
// destroy structures by battle (usually defenses)
foreach (PlanetStructure s in planet.PlanetStructures.Where(x => x.StructureType.BattleDeletesThis).ToList())
{
if (evacuatedStructureTypeIDs.Contains(s.StructureTypeID))
{
var evSaved = eventCreator.CreateEvent("{0} structure {1} on planet {2} has been saved by evacuation. {3}",
planet.Faction,
s.StructureType,
planet,
sb);
db.Events.InsertOnSubmit(evSaved);
text.AppendLine(evSaved.PlainText);
}
else planet.PlanetStructures.Remove(s);
}
var ev2 = eventCreator.CreateEvent("All non-evacuated structures have been disabled on {0} planet {1}. {2}", planet.Faction, planet, sb);
db.Events.InsertOnSubmit(ev2);
text.AppendLine(ev2.PlainText);
}
db.SaveChanges();
// planet ownership can change from battle influence — must check immediately
int? oldOwner = planet.OwnerAccountID;
SetPlanetOwners(eventCreator, db, sb);
// re-fetch planet after ownership update
planet = db.Galaxies.Single(x => x.IsDefault).Planets.Single(x => x.Resource.InternalName == mapName);
if (planet.OwnerAccountID != oldOwner && planet.OwnerAccountID != null)
{
text.AppendFormat("Congratulations!! Planet {0} was conquered by {1} !! {3}/PlanetWars/Planet/{2}\n",
planet.Name,
planet.Account.Name,
planet.PlanetID,
GlobalConst.BaseSiteUrl);
}
}
/// <summary>
/// Per-turn galaxy-wide processing: influence spread, decay, production, VP, treaties
/// Called once per turn from the matchmaker after launching battles.
/// </summary>
public static void ProcessGalaxyTick(ZkDataContext db, StringBuilder text, IPlanetwarsEventCreator eventCreator, ZkLobbyServer.ZkLobbyServer server, string mapName = null, SpringBattle sb = null)
{
Galaxy gal = db.Galaxies.Single(x => x.IsDefault);
gal.DecayInfluence();
gal.SpreadInfluence();
// process faction energies
foreach (var fac in db.Factions.Where(x => !x.IsDeleted)) fac.ProcessEnergy(gal.Turn);
// process production (incl. victory points)
gal.ProcessProduction();
db.SaveChanges();
var vpFacs = db.Factions.Where(x => x.VictoryPoints > 0);
if (vpFacs.Count() > 1)
foreach (var fac in vpFacs) fac.VictoryPoints -= Math.Min(fac.VictoryPoints, GlobalConst.VictoryPointDecay);
// delete one time activated structures
gal.DeleteOneTimeActivated(eventCreator, db);
db.SaveChanges();
// process treaties
foreach (var tr in db.FactionTreaties.Where(x => x.TreatyState == TreatyState.Accepted || x.TreatyState == TreatyState.Suspended))
{
var failedTradeFaction = tr.ProcessTrade(false);
if (failedTradeFaction == null)
{
tr.TreatyState = TreatyState.Accepted;
if (tr.TurnsTotal != null)
{
tr.TurnsRemaining--;
if (tr.TurnsRemaining <= 0) // treaty expired
{
tr.TreatyState = TreatyState.Ended;
tr.FactionByAcceptingFactionID.ProduceMetal(tr.AcceptingFactionGuarantee??0);
tr.FactionByProposingFactionID.ProduceMetal(tr.ProposingFactionGuarantee ?? 0);
}
}
}
else
{
// failed to perform trade
if (tr.TreatyUnableToTradeMode == TreatyUnableToTradeMode.Suspend) tr.TreatyState = TreatyState.Suspended;
else
{ // forced cancel
tr.CancelTreaty(failedTradeFaction);
db.Events.InsertOnSubmit(server.PlanetWarsEventCreator.CreateEvent("Treaty {0} between {1} and {2} cancelled by {3} because it failed to trade", tr, tr.FactionByProposingFactionID, tr.FactionByAcceptingFactionID, failedTradeFaction));
}
}
}
// burn extra energy
foreach (var fac in db.Factions.Where(x => !x.IsDeleted)) fac.ConvertExcessEnergyToMetal();
gal.Turn++;
db.SaveChanges();
db = new ZkDataContext(); // attempt to fix setplanetowners being buggy
SetPlanetOwners(eventCreator, db, sb != null ? db.SpringBattles.Find(sb.SpringBattleID) : null);
gal = db.Galaxies.Single(x => x.IsDefault);
var winByVictoryPoints = db.Factions.FirstOrDefault(x => !x.IsDeleted && x.VictoryPoints >= GlobalConst.PlanetWarsVictoryPointsToWin);
if (winByVictoryPoints != null)
{
WinGame(db,
gal,
winByVictoryPoints,
eventCreator.CreateEvent("CONGRATULATIONS!! {0} has won the PlanetWars by getting enough victory points!", winByVictoryPoints));
db.SaveChanges();
}
server.PublishUserProfilePlanetwarsPlayers();
try
{
// store history
foreach (Planet p in gal.Planets)
{
var hist = db.PlanetOwnerHistories.FirstOrDefault(x => x.PlanetID == p.PlanetID && x.Turn == gal.Turn);
if (hist == null)
{
hist = new PlanetOwnerHistory() { PlanetID = p.PlanetID, Turn = gal.Turn};
db.PlanetOwnerHistories.Add(hist);
}
hist.OwnerAccountID = p.OwnerAccountID;
hist.OwnerClanID = p.OwnerAccountID != null ? p.Account.ClanID : null;
hist.OwnerFactionID = p.OwnerFactionID;
}
db.SaveChanges();
}
catch (Exception ex)
{
Trace.TraceError(ex.ToString());
text.AppendLine("error saving history: " + ex);
}
//rotate map
if (GlobalConst.RotatePWMaps && mapName != null)
{
db = new ZkDataContext();
gal = db.Galaxies.Single(x => x.IsDefault);
var planet2 = gal.Planets.SingleOrDefault(x => x.Resource.InternalName == mapName);
if (planet2 != null)
{
var mapList = db.Resources.Where(x => x.MapPlanetWarsIcon != null && x.Planets.Where(p => p.GalaxyID == gal.GalaxyID).Count() == 0 && x.MapSupportLevel>=MapSupportLevel.Featured
&& x.ResourceID != planet2.MapResourceID && x.MapWaterLevel == planet2.Resource.MapWaterLevel).ToList();
if (mapList.Count > 0)
{
int r = new Random().Next(mapList.Count);
int resourceID = mapList[r].ResourceID;
Resource newMap = db.Resources.Single(x => x.ResourceID == resourceID);
text.AppendLine(String.Format("Map cycler - {0} maps found, selected map {1} to replace map {2}", mapList.Count, newMap.InternalName, planet2.Resource.InternalName));
planet2.Resource = newMap;
gal.IsDirty = true;
}
else
{
text.AppendLine("Map cycler - no maps found");
}
db.SaveChanges();
}
}
}
private static double CalculateFactionMetalGain(Planet planet, StructureType hq, Faction forFaction, double baseMetal, IPlanetwarsEventCreator eventCreator, ZkDataContext db, StringBuilder texts, SpringBattle sb)
{
if (hq == null) return baseMetal;
Planet matchPlanet;
var hqDistance = planet.GetLinkDistanceTo(p => p.PlanetStructures.Any(y => y.StructureTypeID == hq.StructureTypeID), forFaction, out matchPlanet);
if (hqDistance == null)
{
if (hq.EffectDisconnectedMetalMalus != null)
{
baseMetal = baseMetal - hq.EffectDisconnectedMetalMalus.Value;
var ev = eventCreator.CreateEvent("{0} metal gain reduced by {1} because it is disconnected from {2}. {3}",
forFaction,
hq.EffectDisconnectedMetalMalus,
hq.Name,
sb);
db.Events.Add(ev);
texts.AppendLine(ev.PlainText);
}
}
else
{
if (hq.EffectDistanceMetalBonusMultiplier != null)
{
var bonus = Math.Max(hq.EffectDistanceMetalBonusMin ?? 0, (hq.EffectDistanceMetalBonusMax ?? 0) - hq.EffectDistanceMetalBonusMultiplier.Value*hqDistance.Value);
if (bonus > 0)
{
baseMetal = baseMetal + bonus;
var ev = eventCreator.CreateEvent("{0} metal gain improved by {1} because it is close to {2}. {3}",
forFaction,
bonus,
hq.Name,
sb);
db.Events.Add(ev);
texts.AppendLine(ev.PlainText);
}
}
}
return baseMetal;
}
private static List<int> GetEvacuatedStructureTypes(List<string> extraData, ZkDataContext db)
{
List<int> evacuatedStructureTypeIDs = new List<int>();
foreach (var evac in extraData.Where(x => x.StartsWith("pwEvacuate ")))
{
foreach (var ingameName in evac.Split(' ').Skip(1))
{
var stype = db.StructureTypes.FirstOrDefault(x => x.IsIngameEvacuable && x.IngameUnitName == ingameName);
if (stype != null) evacuatedStructureTypeIDs.Add(stype.StructureTypeID);
}
}
return evacuatedStructureTypeIDs;
}
/// <summary>
/// Updates shadow influence and new owners
/// </summary>
public static void SetPlanetOwners(IPlanetwarsEventCreator eventCreator, ZkDataContext db = null, SpringBattle sb = null)
{
if (db == null) db = new ZkDataContext();
Galaxy gal = db.Galaxies.Single(x => x.IsDefault);
foreach (Planet planet in gal.Planets)
{
if (planet.OwnerAccountID != null) foreach (var ps in planet.PlanetStructures.Where(x => x.OwnerAccountID == null))
{
ps.OwnerAccountID = planet.OwnerAccountID;
ps.ReactivateAfterBuild();
}
PlanetFaction best = planet.PlanetFactions.OrderByDescending(x => x.Influence).FirstOrDefault();
Faction newFaction = planet.Faction;
Account newAccount = planet.Account;
if (best == null || best.Influence < GlobalConst.InfluenceToCapturePlanet)
{
// planet not capture
if (planet.Faction != null)
{
var curFacInfluence =
planet.PlanetFactions.Where(x => x.FactionID == planet.OwnerFactionID).Select(x => x.Influence).FirstOrDefault();
if (curFacInfluence <= GlobalConst.InfluenceToLosePlanet)
{
// owners have too small influence, planet belong to nobody
newFaction = null;
newAccount = null;
}
}
}
else
{
if (best.Faction != planet.Faction)
{
newFaction = best.Faction;
// best attacker without planets
Account candidate =
planet.AccountPlanets.Where(
x => x.Account.FactionID == newFaction.FactionID && x.AttackPoints > 0 && !x.Account.Planets.Any()).OrderByDescending(
x => x.AttackPoints).Select(x => x.Account).FirstOrDefault();
if (candidate == null)
{
// best attacker
candidate =
planet.AccountPlanets.Where(x => x.Account.FactionID == newFaction.FactionID && x.AttackPoints > 0).OrderByDescending(
x => x.AttackPoints).ThenBy(x => x.Account.Planets.Count()).Select(x => x.Account).FirstOrDefault();
}
// best player without planets
if (candidate == null)
{
candidate =
newFaction.Accounts.Where(x => !x.Planets.Any()).OrderByDescending(x => x.AccountPlanets.Sum(y => y.AttackPoints)).
FirstOrDefault();
}
// best with planets
if (candidate == null)
{
candidate =
newFaction.Accounts.OrderByDescending(x => x.AccountPlanets.Sum(y => y.AttackPoints)).
FirstOrDefault();
}
newAccount = candidate;
}
}
// change has occured
if (newFaction != planet.Faction)
{
// disable structures
foreach (PlanetStructure structure in planet.PlanetStructures.Where(x => x.StructureType.OwnerChangeDisablesThis))
{
structure.ReactivateAfterBuild();
structure.Account = newAccount;
}
// delete structures being lost on planet change
foreach (PlanetStructure structure in
planet.PlanetStructures.Where(structure => structure.StructureType.OwnerChangeDeletesThis).ToList()) db.PlanetStructures.DeleteOnSubmit(structure);
// reset attack points memory
foreach (AccountPlanet acp in planet.AccountPlanets) acp.AttackPoints = 0;
if (newFaction == null)
{
Account account = planet.Account;
Clan clan = null;
if (account != null)
{
clan = planet.Account != null ? planet.Account.Clan : null;
}
db.Events.InsertOnSubmit(eventCreator.CreateEvent("{0} planet {1} owned by {2} {3} was abandoned. {4}",
planet.Faction,
planet,
account,
clan,
sb));
if (account != null)
{
eventCreator.GhostPm(planet.Account.Name, string.Format(
"Warning, you just lost planet {0}!! {2}/PlanetWars/Planet/{1}",
planet.Name,
planet.PlanetID,
GlobalConst.BaseSiteUrl));
}
}
else
{
// new real owner
// log messages
if (planet.OwnerAccountID == null) // no previous owner
{
db.Events.InsertOnSubmit(eventCreator.CreateEvent("{0} has claimed planet {1} for {2} {3}. {4}",
newAccount,
planet,
newFaction,
newAccount.Clan,
sb));
eventCreator.GhostPm(newAccount.Name, string.Format(
"Congratulations, you now own planet {0}!! {2}/PlanetWars/Planet/{1}",
planet.Name,
planet.PlanetID,
GlobalConst.BaseSiteUrl));
}
else
{
db.Events.InsertOnSubmit(eventCreator.CreateEvent("{0} of {1} {2} has captured planet {3} from {4} of {5} {6}. {7}",
newAccount,
newFaction,
newAccount.Clan,
planet,
planet.Account,
planet.Faction,
planet.Account.Clan,
sb));
eventCreator.GhostPm(newAccount.Name, string.Format(
"Congratulations, you now own planet {0}!! {2}/PlanetWars/Planet/{1}",
planet.Name,
planet.PlanetID,
GlobalConst.BaseSiteUrl));
eventCreator.GhostPm(planet.Account.Name, string.Format(
"Warning, you just lost planet {0}!! {2}/PlanetWars/Planet/{1}",
planet.Name,
planet.PlanetID,
GlobalConst.BaseSiteUrl));
}
if (planet.PlanetStructures.Any(x => x.StructureType.OwnerChangeWinsGame))
{
WinGame(db, gal, newFaction, eventCreator.CreateEvent("CONGRATULATIONS!! {0} has won the PlanetWars by capturing {1} planet {2}!", newFaction, planet.Faction, planet));
}
}
planet.Faction = newFaction;
planet.Account = newAccount;
}
ReturnPeacefulDropshipsHome(db, planet);
}
db.SaveChanges();
}
public static void WinGame(ZkDataContext db,Galaxy gal, Faction winnerFaction, Event ev)
{
MiscVar.PlanetWarsMode = PlanetWarsModes.AllOffline;
gal.Ended = DateTime.UtcNow;
gal.EndMessage = ev.PlainText;
gal.WinnerFaction = winnerFaction;
MiscVar.PlanetWarsMode = PlanetWarsModes.AllOffline;
db.Events.Add(ev);
}
public static void ReturnPeacefulDropshipsHome(ZkDataContext db, Planet planet)
{
// return dropshuips home if owner is ceasefired/allied/same faction
if (planet.Faction != null)
{
foreach (PlanetFaction entry in planet.PlanetFactions.Where(x => x.Dropships > 0))
{
if (entry.FactionID == planet.OwnerFactionID ||
planet.Faction.HasTreatyRight(entry.Faction, x => x.EffectPreventDropshipAttack == true, planet))
{
planet.Faction.SpendDropships(-entry.Dropships);
entry.Dropships = 0;
}
}
}
}
}