Commit 1eb72d5
committed
autoregistrator: don't re-run Main() on loop-body exceptions
Main() does DeleteAllPackages + DeleteAllMaps so a transient failure in the
periodic loop (e.g. springfiles 500, transient network blip) used to wipe
the engine + zk + chobby via the goto-rerun pattern, and games couldn't
start until everything re-downloaded.
Now: catch exceptions inside the loop body and continue. Startup-time
Main() failure still kills the thread (intentional).1 parent cf0cc4c commit 1eb72d5
1 file changed
Lines changed: 17 additions & 8 deletions
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