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Merge branch 'adr/unified-rendering-engine'
Adds ADR-702 (Proposed): one r3f engine for all graph viz, with projection / node-mode / physics-backend as internal axes; edges stay line/curve with bezier; 10k-node target; distance-culled Html labels; uniform instancedMesh picking across sprite/poly. Spike under spike/unified-3d/ validated kg data shape compatibility against the atlassian-graph reference stack (headless + browser session on 2026-04-20 confirmed GPU physics, selection caret, palette ramps, edge types to detail panel). Four findings — edge-type coloring, directed arrows, id/label separation, palette as opaque function — all propagated into the engine contract.
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