I found this random list of ideas in a file called ENGIL-GAMEBOY.TXT. Thought it would make more sense to store it here: :)
- speculative execution for RETs
- "hotness" coloring for instructions and/or heap based on how often/recently accessed or executed or modified
- conditional breakpoints (when
x address is (expression) or register y is (expression))
- on-access breakpoints
- memory views as separate boxes
I found this random list of ideas in a file called
ENGIL-GAMEBOY.TXT. Thought it would make more sense to store it here: :)x address is (expression)orregister y is (expression))