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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -116,10 +116,6 @@ export default class AbstractBoss extends LivingEntity {
116116 public constructor ( game : GameServer ) {
117117 super ( game ) ;
118118
119- const { x, y} = this . game . arena . findSpawnLocation ( ) ;
120- this . positionData . values . x = x ;
121- this . positionData . values . y = y ;
122-
123119 this . relationsData . values . team = this . cameraEntity ;
124120
125121 this . physicsData . values . absorbtionFactor = 0.05 ;
@@ -132,7 +128,7 @@ export default class AbstractBoss extends LivingEntity {
132128 this . ai [ '_findTargetInterval' ] = 0 ;
133129 this . inputs = this . ai . inputs ;
134130
135- // default ehColor
131+ // Default color
136132 this . styleData . values . color = Color . Fallen ;
137133
138134 this . physicsData . values . sides = 1 ;
@@ -189,10 +185,12 @@ export default class AbstractBoss extends LivingEntity {
189185
190186 this . positionData . angle = Math . atan2 ( this . ai . inputs . mouse . y - y , this . ai . inputs . mouse . x - x ) ;
191187 }
188+
192189 this . velocity . add ( {
193190 x : this . inputs . movement . x * this . movementSpeed ,
194191 y : this . inputs . movement . y * this . movementSpeed ,
195192 } ) ;
193+
196194 this . inputs . movement . set ( {
197195 x : 0 ,
198196 y : 0
Original file line number Diff line number Diff line change @@ -218,12 +218,15 @@ export default class GameServer {
218218
219219 /** Ticks the game. */
220220 private tickLoop ( ) {
221-
222221 this . tick += 1 ;
223222
223+ this . entities . collisionManager . preTick ( this . tick ) ;
224+
224225 // process inputs before ticking entities for lower input latency
225226 for ( const client of this . clients ) client . tick ( this . tick ) ;
226-
227+
227228 this . entities . tick ( this . tick ) ;
229+
230+ this . entities . collisionManager . postTick ( this . tick ) ;
228231 }
229232}
Original file line number Diff line number Diff line change @@ -339,6 +339,10 @@ export default class ArenaEntity extends Entity implements TeamGroupEntity {
339339 [ ~ ~ ( Math . random ( ) * 5 ) ] ;
340340
341341 this . boss = new TBoss ( this . game ) ;
342+
343+ const { x, y } = this . game . arena . findSpawnLocation ( ) ;
344+ this . boss . positionData . values . x = x ;
345+ this . boss . positionData . values . y = y ;
342346 }
343347
344348 public tick ( tick : number ) {
Original file line number Diff line number Diff line change @@ -135,8 +135,6 @@ export default class EntityManager {
135135
136136 /** Ticks all entities in the game. */
137137 public tick ( tick : number ) {
138- this . collisionManager . preTick ( this . game . tick ) ;
139-
140138 while ( ! this . inner [ this . lastId ] && this . lastId >= 0 ) {
141139 this . lastId -= 1 ;
142140 }
@@ -190,7 +188,5 @@ export default class EntityManager {
190188 entity . wipeState ( ) ;
191189 }
192190 }
193-
194- this . collisionManager . postTick ( this . game . tick ) ;
195191 }
196192}
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