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ui.py
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207 lines (167 loc) · 7.36 KB
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import tkinter as tk
from logic import *
from tkinter import messagebox
from theme import THEME, styled_button, styled_label, enable_dark, enable_light
def build_ui(root):
root.title("🍔 Restaurant Manager")
root.geometry("900x600")
# --- Theme Application ---
def apply_theme():
root.config(bg=THEME["BG"])
header.config(bg=THEME["BG"], fg=THEME["TEXT"])
input_container.config(bg=THEME["BG"])
main_content.config(bg=THEME["BG"])
# Style the LabelFrames
for frame in [queue_frame, history_frame]:
frame.config(bg=THEME["BG"], fg=THEME["TEXT"], font=("Segoe UI", 10, "bold"))
queue_display.config(bg=THEME["BOX"], fg=THEME["TEXT"], insertbackground=THEME["TEXT"])
stack_display.config(bg=THEME["BOX"], fg=THEME["TEXT"], insertbackground=THEME["TEXT"])
# --- Header ---
header_frame = tk.Frame(root, pady=20)
header_frame.pack(fill="x")
header = styled_label(root, "RESTAURANT ORDER SYSTEM", 18, True)
header.pack()
# --- Input Section ---
input_container = tk.Frame(root, padx=20, pady=10)
input_container.pack(fill="x")
input_inner = tk.Frame(input_container) # Centering helper
input_inner.pack()
styled_label(input_inner, "Customer:").grid(row=0, column=0, padx=5)
customer_entry = tk.Entry(input_inner, width=15, font=("Segoe UI", 11))
customer_entry.grid(row=0, column=1, padx=5)
customer_entry.focus_set()
styled_label(input_inner, "Order Items:").grid(row=0, column=2, padx=5)
items_entry = tk.Entry(input_inner, width=25, font=("Segoe UI", 11))
items_entry.grid(row=0, column=3, padx=5)
def add_order(event=None): # Added event support for Enter key
if not customer_entry.get() or not items_entry.get():
toast(root, "Please fill all fields", "warning")
return
add_order_logic(customer_entry.get(), items_entry.get())
customer_entry.delete(0, tk.END)
items_entry.delete(0, tk.END)
customer_entry.focus_set()
toast(root, "Order added to queue", "success")
update_display()
update_button_states()
root.bind('<Return>', add_order) # Press Enter to add
styled_button(input_inner, "➕ Add Order", add_order, "#27ae60", "#1e8449").grid(row=0, column=4, padx=10)
# --- Main Display Area ---
main_content = tk.Frame(root, padx=20, pady=10)
main_content.pack(expand=True, fill="both")
# Left Column: Active Queue
queue_frame = tk.LabelFrame(main_content, text=" Pending Orders (FIFO) ", padx=10, pady=10)
queue_frame.pack(side="left", expand=True, fill="both", padx=10)
queue_display = tk.Text(queue_frame, height=12, width=35, state="disabled", font=("Consolas", 10))
queue_display.pack(pady=10)
btn_grid_left = tk.Frame(queue_frame)
btn_grid_left.pack()
serve_btn = styled_button(btn_grid_left, "✅ Serve Next", lambda: serve(),"#f39c12", "#d68910")
serve_btn.pack(side="left", padx=5)
undo_btn = styled_button(btn_grid_left, "↩️ Undo Serve", lambda: undo(),"#9b59b6", "#8e44ad")
undo_btn.pack(side="left", padx=5)
# Right Column: Order History
history_frame = tk.LabelFrame(main_content, text=" Recent History (LIFO) ", padx=10, pady=10)
history_frame.pack(side="right", expand=True, fill="both", padx=10)
stack_display = tk.Text(history_frame, height=12, width=35, state="disabled", font=("Consolas", 10))
stack_display.pack(pady=10)
btn_grid_right = tk.Frame(history_frame)
btn_grid_right.pack()
export_btn = styled_button(btn_grid_right, "📊 Export CSV", lambda: export(),"#3498db", "#2980b9")
export_btn.pack(side="left", padx=5)
clear_btn = styled_button(btn_grid_right, "🗑️ Clear All", lambda: clear_all(),"#e74c3c", "#c0392b")
clear_btn.pack(side="left", padx=5)
# --- Footer / Settings ---
footer = tk.Frame(root, pady=10)
footer.pack(fill="x", side="bottom")
styled_button(footer, "🌙 Dark", lambda: [enable_dark(), apply_theme()], "#333", "#111").pack(side="left", padx=20)
styled_button(footer, "☀️ Light", lambda: [enable_light(), apply_theme()], "#32E65E", "#1CC74A").pack(side="right", padx=20)
# --- Logic Connectors ---
def update_display():
for disp, func in [(queue_display, get_queue), (stack_display, get_stack)]:
disp.config(state="normal")
disp.delete(1.0, tk.END)
data = func()
disp.insert(tk.END, "\n".join(data) if data else "--- No orders ---")
disp.config(state="disabled")
def serve():
serve_order_logic()
toast(root, "Order moved to history", "success")
update_display()
update_button_states()
def undo():
undo_served_logic()
toast(root, "Order returned to queue", "info")
update_display()
update_button_states()
def clear_all():
if messagebox.askyesno("Confirm", "Are you sure you want to clear all data?"):
clear_all_logic()
toast(root, "System Reset", "warning")
update_display()
update_button_states
def export():
export_report_logic()
toast(root, "Report saved to file", "success")
update_button_states
def toast(root, msg, type="info", duration=2000):
colors = {
"success": {"bg": "#2ECC71", "fg": "black"}, # Green
"error": {"bg": "#E74C3C", "fg": "white"}, # Red
"info": {"bg": "#3498DB", "fg": "white"}, # Blue
"warning": {"bg": "#F1C40F", "fg": "black"}, # Yellow
}
color = colors.get(type, colors["info"])
toast_win = tk.Toplevel(root)
toast_win.overrideredirect(True)
toast_win.attributes("-topmost", True)
frame = tk.Frame(
toast_win,
bg=color["bg"],
padx=16,
pady=10,
highlightthickness=0,
bd=0
)
frame.pack()
label = tk.Label(
frame,
text=msg,
fg=color["fg"],
bg=color["bg"],
font=("Segoe UI", 10, "bold")
)
label.pack()
# Position bottom-center
toast_win.update_idletasks()
x = root.winfo_x() + (root.winfo_width() // 2) - (toast_win.winfo_width() // 2)
y = root.winfo_y() + root.winfo_height() - 90
toast_win.geometry(f"+{x}+{y}")
# Fade animation
toast_win.attributes("-alpha", 0.0)
fade_steps = 10
def fade_in(step=0):
if step <= fade_steps:
toast_win.attributes("-alpha", step / fade_steps)
toast_win.after(18, fade_in, step + 1)
def fade_out(step=fade_steps):
if step >= 0:
toast_win.attributes("-alpha", step / fade_steps)
toast_win.after(18, fade_out, step - 1)
else:
toast_win.destroy()
fade_in()
toast_win.after(duration, fade_out)
def update_button_states():
q = get_queue()
s = get_stack()
# Serve only if queue has data
serve_btn.config(state="normal" if q else "disabled")
# Undo only if history has data
undo_btn.config(state="normal" if s else "disabled")
# Clear only if something exists
clear_btn.config(
state="normal" if (q or s) else "disabled"
)
update_display()
apply_theme()