diff --git a/addons/metis/CfgAmmo.hpp b/addons/metis/CfgAmmo.hpp index 1f613a36b18..c070343253a 100644 --- a/addons/metis/CfgAmmo.hpp +++ b/addons/metis/CfgAmmo.hpp @@ -10,12 +10,14 @@ class CfgAmmo { class ace_missileguidance { enabled = 1; - minDeflection = 0; // Minium flap deflection for guidance - maxDeflection = 0.0027; // Maximum flap deflection for guidance - incDeflection = 0.0005; // The incrmeent in which deflection adjusts. + pitchRate = 50; // Minium flap deflection for guidance + yawRate = 50; // Maximum flap deflection for guidance + initialPitch = 2; canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode + showTrail = 1; + // Guidance type for munitions defaultSeekerType = "SACLOS"; seekerTypes[] = { "SACLOS" }; @@ -23,6 +25,12 @@ class CfgAmmo { defaultSeekerLockMode = "LOAL"; seekerLockModes[] = { "LOAL", "LOBL" }; + defaultNavigationType = "Line"; + navigationTypes[] = { "Line" }; + + lineGainP = 10; + lineGainD = 9; + seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 15; // Angle from the shooter's view that can track the missile seekerAccuracy = 1; // seeker accuracy multiplier @@ -30,7 +38,6 @@ class CfgAmmo { seekerMinRange = 80; seekerMaxRange = 2000; // Range from the missile which the seeker can visually search - correctionDistance = 3; // distance from center of crosshair where missile slows down offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. // Attack profile type selection @@ -50,9 +57,8 @@ class CfgAmmo { class ace_missileguidance { enabled = 1; - minDeflection = 0; // Minium flap deflection for guidance - maxDeflection = 0.0027; // Maximum flap deflection for guidance - incDeflection = 0.0005; // The incrmeent in which deflection adjusts. + pitchRate = 25; // Minium flap deflection for guidance + yawRate = 25; // Maximum flap deflection for guidance canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode @@ -63,6 +69,12 @@ class CfgAmmo { defaultSeekerLockMode = "LOAL"; seekerLockModes[] = { "LOAL", "LOBL" }; + defaultNavigationType = "Line"; + navigationTypes[] = { "Line" }; + + lineGainP = 21; + lineGainD = 18; + seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 15; // Angle from the shooter's view that can track the missile seekerAccuracy = 1; // seeker accuracy multiplier @@ -70,7 +82,7 @@ class CfgAmmo { seekerMinRange = 80; seekerMaxRange = 2000; // Range from the missile which the seeker can visually search - correctionDistance = 3; // distance from center of crosshair where missile slows down + correctionDistance = 1; // distance from center of crosshair where missile slows down offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. // Attack profile type selection