ArtilleryTables - Add Ships to table calculation#11407
Open
diwako wants to merge 1 commit into
Open
Conversation
PabstMirror
approved these changes
Jun 8, 2026
Contributor
|
how does it work with the boat pitch/rolling in waves? |
Contributor
Author
That is to be tested atm. I sent the guy with the boat a test build to see how it works out in the end so far. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
When merged this pull request will:
Probably should also write a "why" for this change.
Allows custom ship vehicles, which have an artillery weapon to use the artillery table as well instead of requiring the boring vanilla artillery computer. I am not talking about the vanilla boat guns, this is to add support for custom ships which have an MLRS or similar configured as a gun.