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CompositionContextHelper.cpp
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2448 lines (2095 loc) · 105 KB
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#include "pch.h"
#include "CompositionContextHelper.h"
#include <algorithm>
#include <cassert>
#include <exception>
#include <vector>
#if __has_include("Composition.Experimental.SystemCompositionContextHelper.g.cpp")
#include "Composition.Experimental.SystemCompositionContextHelper.g.cpp"
#endif
#if __has_include("Composition.Experimental.MicrosoftCompositionContextHelper.g.cpp")
#include "Composition.Experimental.MicrosoftCompositionContextHelper.g.cpp"
#endif
#include <Windows.Graphics.Interop.h>
#include <windows.ui.composition.interop.h>
#include <winrt/Microsoft.ReactNative.Composition.Input.h>
#include <winrt/Windows.Graphics.DirectX.Direct3D11.h>
#include <winrt/Windows.UI.Composition.h>
#include <winrt/Windows.UI.Composition.interactions.h>
#include "CompositionHelpers.h"
#include <winrt/Microsoft.UI.Composition.h>
#include <winrt/Microsoft.UI.Composition.interactions.h>
#include <winrt/Microsoft.UI.Composition.interop.h>
namespace Microsoft::ReactNative::Composition::Experimental {
template <typename TSpriteVisual>
struct CompositionTypeTraits {};
struct WindowsTypeTag;
template <>
struct CompositionTypeTraits<WindowsTypeTag> {
using AnimationDelayBehavior = winrt::Windows::UI::Composition::AnimationDelayBehavior;
using AnimationDirection = winrt::Windows::UI::Composition::AnimationDirection;
using AnimationIterationBehavior = winrt::Windows::UI::Composition::AnimationIterationBehavior;
using CompositionAnimation = winrt::Windows::UI::Composition::CompositionAnimation;
using CompositionBackfaceVisibility = winrt::Windows::UI::Composition::CompositionBackfaceVisibility;
using CompositionBrush = winrt::Windows::UI::Composition::CompositionBrush;
using CompositionColorBrush = winrt::Windows::UI::Composition::CompositionColorBrush;
using CompositionContainerShape = winrt::Windows::UI::Composition::CompositionContainerShape;
using CompositionDrawingSurface = winrt::Windows::UI::Composition::CompositionDrawingSurface;
using CompositionEasingFunction = winrt::Windows::UI::Composition::CompositionEasingFunction;
using CompositionEllipseGeometry = winrt::Windows::UI::Composition::CompositionEllipseGeometry;
using CompositionGeometry = winrt::Windows::UI::Composition::CompositionGeometry;
using CompositionRoundedRectangleGeometry = winrt::Windows::UI::Composition::CompositionRoundedRectangleGeometry;
using CompositionNineGridBrush = winrt::Windows::UI::Composition::CompositionNineGridBrush;
using CompositionObject = winrt::Windows::UI::Composition::CompositionObject;
using CompositionPath = winrt::Windows::UI::Composition::CompositionPath;
using CompositionPropertySet = winrt::Windows::UI::Composition::CompositionPropertySet;
using CompositionSpriteShape = winrt::Windows::UI::Composition::CompositionSpriteShape;
using CompositionStretch = winrt::Windows::UI::Composition::CompositionStretch;
using CompositionStrokeCap = winrt::Windows::UI::Composition::CompositionStrokeCap;
using CompositionSurfaceBrush = winrt::Windows::UI::Composition::CompositionSurfaceBrush;
using CompositionDropShadowSourcePolicy = winrt::Windows::UI::Composition::CompositionDropShadowSourcePolicy;
using Compositor = winrt::Windows::UI::Composition::Compositor;
using ContainerVisual = winrt::Windows::UI::Composition::ContainerVisual;
using CubicBezierEasingFunction = winrt::Windows::UI::Composition::CubicBezierEasingFunction;
using DropShadow = winrt::Windows::UI::Composition::DropShadow;
using ExpressionAnimation = winrt::Windows::UI::Composition::ExpressionAnimation;
using ICompositionSurface = winrt::Windows::UI::Composition::ICompositionSurface;
using IInteractionTrackerOwner = winrt::Windows::UI::Composition::Interactions::IInteractionTrackerOwner;
using InteractionSourceMode = winrt::Windows::UI::Composition::Interactions::InteractionSourceMode;
using InteractionTracker = winrt::Windows::UI::Composition::Interactions::InteractionTracker;
using InteractionTrackerCustomAnimationStateEnteredArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerCustomAnimationStateEnteredArgs;
using InteractionTrackerIdleStateEnteredArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerIdleStateEnteredArgs;
using InteractionTrackerInertiaStateEnteredArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerInertiaStateEnteredArgs;
using InteractionTrackerInteractingStateEnteredArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerInteractingStateEnteredArgs;
using InteractionTrackerRequestIgnoredArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerRequestIgnoredArgs;
using InteractionTrackerValuesChangedArgs =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerValuesChangedArgs;
using InteractionTrackerInertiaRestingValue =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerInertiaRestingValue;
using InteractionTrackerInertiaModifier =
winrt::Windows::UI::Composition::Interactions::InteractionTrackerInertiaModifier;
using ScalarKeyFrameAnimation = winrt::Windows::UI::Composition::ScalarKeyFrameAnimation;
using ShapeVisual = winrt::Windows::UI::Composition::ShapeVisual;
using SpriteVisual = winrt::Windows::UI::Composition::SpriteVisual;
using StepEasingFunction = winrt::Windows::UI::Composition::StepEasingFunction;
using Visual = winrt::Windows::UI::Composition::Visual;
using VisualInteractionSource = winrt::Windows::UI::Composition::Interactions::VisualInteractionSource;
using VisualInteractionSourceRedirectionMode =
winrt::Windows::UI::Composition::Interactions::VisualInteractionSourceRedirectionMode;
using CompositionGraphicsDevice = winrt::Windows::UI::Composition::CompositionGraphicsDevice;
using ICompositionDrawingSurfaceInterop = ABI::Windows::UI::Composition::ICompositionDrawingSurfaceInterop;
using ICompositorInterop = ABI::Windows::UI::Composition::ICompositorInterop;
using IInnerCompositionCompositor = IWindowsCompositionCompositor;
using IInnerCompositionDropShadow = IWindowsCompositionDropShadow;
using IInnerCompositionVisual = IWindowsCompositionVisual;
using IInnerCompositionBrush = IWindowsCompositionBrush;
using IInnerCompositionDrawingSurface = IWindowsCompositionDrawingSurfaceInner;
using CompositionContextHelper =
winrt::Microsoft::ReactNative::Composition::Experimental::SystemCompositionContextHelper;
};
using WindowsTypeRedirects = CompositionTypeTraits<WindowsTypeTag>;
struct MicrosoftTypeTag;
template <>
struct CompositionTypeTraits<MicrosoftTypeTag> {
using AnimationDelayBehavior = winrt::Microsoft::UI::Composition::AnimationDelayBehavior;
using AnimationDirection = winrt::Microsoft::UI::Composition::AnimationDirection;
using AnimationIterationBehavior = winrt::Microsoft::UI::Composition::AnimationIterationBehavior;
using CompositionAnimation = winrt::Microsoft::UI::Composition::CompositionAnimation;
using CompositionBackfaceVisibility = winrt::Microsoft::UI::Composition::CompositionBackfaceVisibility;
using CompositionBrush = winrt::Microsoft::UI::Composition::CompositionBrush;
using CompositionColorBrush = winrt::Microsoft::UI::Composition::CompositionColorBrush;
using CompositionContainerShape = winrt::Microsoft::UI::Composition::CompositionContainerShape;
using CompositionDrawingSurface = winrt::Microsoft::UI::Composition::CompositionDrawingSurface;
using CompositionEasingFunction = winrt::Microsoft::UI::Composition::CompositionEasingFunction;
using CompositionEllipseGeometry = winrt::Microsoft::UI::Composition::CompositionEllipseGeometry;
using CompositionGeometry = winrt::Microsoft::UI::Composition::CompositionGeometry;
using CompositionRoundedRectangleGeometry = winrt::Microsoft::UI::Composition::CompositionRoundedRectangleGeometry;
using CompositionNineGridBrush = winrt::Microsoft::UI::Composition::CompositionNineGridBrush;
using CompositionObject = winrt::Microsoft::UI::Composition::CompositionObject;
using CompositionPath = winrt::Microsoft::UI::Composition::CompositionPath;
using CompositionPropertySet = winrt::Microsoft::UI::Composition::CompositionPropertySet;
using CompositionSpriteShape = winrt::Microsoft::UI::Composition::CompositionSpriteShape;
using CompositionStretch = winrt::Microsoft::UI::Composition::CompositionStretch;
using CompositionStrokeCap = winrt::Microsoft::UI::Composition::CompositionStrokeCap;
using CompositionSurfaceBrush = winrt::Microsoft::UI::Composition::CompositionSurfaceBrush;
using CompositionDropShadowSourcePolicy = winrt::Microsoft::UI::Composition::CompositionDropShadowSourcePolicy;
using Compositor = winrt::Microsoft::UI::Composition::Compositor;
using ContainerVisual = winrt::Microsoft::UI::Composition::ContainerVisual;
using CubicBezierEasingFunction = winrt::Microsoft::UI::Composition::CubicBezierEasingFunction;
using DropShadow = winrt::Microsoft::UI::Composition::DropShadow;
using ExpressionAnimation = winrt::Microsoft::UI::Composition::ExpressionAnimation;
using ICompositionSurface = winrt::Microsoft::UI::Composition::ICompositionSurface;
using IInteractionTrackerOwner = winrt::Microsoft::UI::Composition::Interactions::IInteractionTrackerOwner;
using InteractionSourceMode = winrt::Microsoft::UI::Composition::Interactions::InteractionSourceMode;
using InteractionTracker = winrt::Microsoft::UI::Composition::Interactions::InteractionTracker;
using InteractionTrackerCustomAnimationStateEnteredArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerCustomAnimationStateEnteredArgs;
using InteractionTrackerIdleStateEnteredArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerIdleStateEnteredArgs;
using InteractionTrackerInertiaStateEnteredArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerInertiaStateEnteredArgs;
using InteractionTrackerInteractingStateEnteredArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerInteractingStateEnteredArgs;
using InteractionTrackerRequestIgnoredArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerRequestIgnoredArgs;
using InteractionTrackerValuesChangedArgs =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerValuesChangedArgs;
using InteractionTrackerInertiaRestingValue =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerInertiaRestingValue;
using InteractionTrackerInertiaModifier =
winrt::Microsoft::UI::Composition::Interactions::InteractionTrackerInertiaModifier;
using ScalarKeyFrameAnimation = winrt::Microsoft::UI::Composition::ScalarKeyFrameAnimation;
using ShapeVisual = winrt::Microsoft::UI::Composition::ShapeVisual;
using SpriteVisual = winrt::Microsoft::UI::Composition::SpriteVisual;
using StepEasingFunction = winrt::Microsoft::UI::Composition::StepEasingFunction;
using Visual = winrt::Microsoft::UI::Composition::Visual;
using VisualInteractionSource = winrt::Microsoft::UI::Composition::Interactions::VisualInteractionSource;
using VisualInteractionSourceRedirectionMode =
winrt::Microsoft::UI::Composition::Interactions::VisualInteractionSourceRedirectionMode;
using CompositionGraphicsDevice = winrt::Microsoft::UI::Composition::CompositionGraphicsDevice;
using ICompositionDrawingSurfaceInterop = winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceInterop;
using ICompositorInterop = winrt::Microsoft::UI::Composition::ICompositorInterop;
using IInnerCompositionCompositor = IMicrosoftCompositionCompositor;
using IInnerCompositionDropShadow = IMicrosoftCompositionDropShadow;
using IInnerCompositionVisual = IMicrosoftCompositionVisual;
using IInnerCompositionBrush = IMicrosoftCompositionBrush;
using IInnerCompositionDrawingSurface = IMicrosoftCompositionDrawingSurfaceInner;
using CompositionContextHelper =
winrt::Microsoft::ReactNative::Composition::Experimental::MicrosoftCompositionContextHelper;
};
using MicrosoftTypeRedirects = CompositionTypeTraits<MicrosoftTypeTag>;
struct GeometrySource : public winrt::implements<
GeometrySource,
winrt::Windows::Graphics::IGeometrySource2D,
ABI::Windows::Graphics::IGeometrySource2DInterop> {
GeometrySource(ID2D1Geometry *pGeometry) noexcept {
m_geometry.copy_from(pGeometry);
}
IFACEMETHODIMP GetGeometry(ID2D1Geometry **value) noexcept override {
m_geometry.copy_to(value);
return S_OK;
}
IFACEMETHODIMP TryGetGeometryUsingFactory(ID2D1Factory *, ID2D1Geometry **) noexcept override {
return E_NOTIMPL;
}
private:
winrt::com_ptr<ID2D1Geometry> m_geometry;
};
template <typename TTypeRedirects>
struct CompDropShadow : public winrt::implements<
CompDropShadow<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IDropShadow,
typename TTypeRedirects::IInnerCompositionDropShadow> {
CompDropShadow(typename TTypeRedirects::DropShadow const &shadow) : m_shadow(shadow) {}
typename TTypeRedirects::DropShadow InnerShadow() const noexcept override {
return m_shadow;
}
void Offset(winrt::Windows::Foundation::Numerics::float3 const &offset) noexcept {
m_shadow.Offset(offset);
}
void Opacity(float opacity) noexcept {
m_shadow.Opacity(opacity);
}
void BlurRadius(float radius) noexcept {
m_shadow.BlurRadius(radius);
}
void Color(winrt::Windows::UI::Color color) noexcept {
m_shadow.Color(color);
}
void Mask(winrt::Microsoft::ReactNative::Composition::Experimental::IBrush const &mask) noexcept {
if (mask) {
m_shadow.Mask(mask.as<typename TTypeRedirects::IInnerCompositionBrush>()->InnerBrush());
} else {
m_shadow.Mask(nullptr);
}
}
void SourcePolicy(
winrt::Microsoft::ReactNative::Composition::Experimental::CompositionDropShadowSourcePolicy policy) noexcept {
m_shadow.SourcePolicy(static_cast<typename TTypeRedirects::CompositionDropShadowSourcePolicy>(policy));
}
private:
typename TTypeRedirects::DropShadow m_shadow;
};
using WindowsCompDropShadow = CompDropShadow<WindowsTypeRedirects>;
using MicrosoftCompDropShadow = CompDropShadow<MicrosoftTypeRedirects>;
template <typename TTypeRedirects>
struct CompBrush : public winrt::implements<
CompBrush<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IBrush,
typename TTypeRedirects::IInnerCompositionBrush> {
CompBrush(typename TTypeRedirects::CompositionBrush const &brush) : m_brush(brush) {}
typename TTypeRedirects::CompositionBrush InnerBrush() const noexcept {
return m_brush;
}
private:
typename TTypeRedirects::CompositionBrush m_brush;
};
using WindowsCompBrush = CompBrush<WindowsTypeRedirects>;
using MicrosoftCompBrush = CompBrush<MicrosoftTypeRedirects>;
template <typename TTypeRedirects>
struct CompDrawingSurfaceBrush : public winrt::implements<
CompDrawingSurfaceBrush<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IDrawingSurfaceBrush,
winrt::Microsoft::ReactNative::Composition::Experimental::IBrush,
typename TTypeRedirects::IInnerCompositionBrush,
ICompositionDrawingSurfaceInterop,
typename TTypeRedirects::IInnerCompositionDrawingSurface> {
CompDrawingSurfaceBrush(
const typename TTypeRedirects::Compositor &compositor,
typename TTypeRedirects::CompositionDrawingSurface const &drawingSurface)
: m_brush(compositor.CreateSurfaceBrush(drawingSurface)) {
drawingSurface.as(m_drawingSurfaceInterop);
}
HRESULT BeginDraw(ID2D1DeviceContext **deviceContextOut, float xDpi, float yDpi, POINT *offset) noexcept {
#ifdef DEBUG
// Drawing to a zero sized surface is a waste of time
auto size = m_drawingSurfaceInterop.as<typename TTypeRedirects::CompositionDrawingSurface>().Size();
assert(size.Width != 0 && size.Height != 0);
#endif
auto hr =
m_drawingSurfaceInterop->BeginDraw(nullptr, __uuidof(ID2D1DeviceContext), (void **)deviceContextOut, offset);
if (SUCCEEDED(hr)) {
(*deviceContextOut)->SetDpi(xDpi, yDpi);
}
return hr;
}
HRESULT EndDraw() noexcept {
return m_drawingSurfaceInterop->EndDraw();
}
typename TTypeRedirects::ICompositionSurface Inner() const noexcept {
typename TTypeRedirects::ICompositionSurface surface;
m_drawingSurfaceInterop.as(surface);
return surface;
}
typename TTypeRedirects::CompositionBrush InnerBrush() const noexcept {
return m_brush;
}
void HorizontalAlignmentRatio(float ratio) noexcept {
m_brush.HorizontalAlignmentRatio(ratio);
}
void VerticalAlignmentRatio(float ratio) noexcept {
m_brush.VerticalAlignmentRatio(ratio);
}
void Stretch(winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch mode) noexcept {
static_assert(
static_cast<winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch>(
TTypeRedirects::CompositionStretch::None) ==
winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch::None);
static_assert(
static_cast<winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch>(
TTypeRedirects::CompositionStretch::Fill) ==
winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch::Fill);
static_assert(
static_cast<winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch>(
TTypeRedirects::CompositionStretch::Uniform) ==
winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch::Uniform);
static_assert(
static_cast<winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch>(
TTypeRedirects::CompositionStretch::UniformToFill) ==
winrt::Microsoft::ReactNative::Composition::Experimental::CompositionStretch::UniformToFill);
m_brush.Stretch(static_cast<typename TTypeRedirects::CompositionStretch>(mode));
}
private:
typename TTypeRedirects::CompositionSurfaceBrush m_brush;
winrt::com_ptr<typename TTypeRedirects::ICompositionDrawingSurfaceInterop> m_drawingSurfaceInterop;
};
using WindowsCompDrawingSurfaceBrush = CompDrawingSurfaceBrush<WindowsTypeRedirects>;
using MicrosoftCompDrawingSurfaceBrush = CompDrawingSurfaceBrush<MicrosoftTypeRedirects>;
template <typename TTypeRedirects>
void SetAnimationClass(
winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass value,
typename const TTypeRedirects::Visual &visual) {
constexpr int64_t ScrollBarExpandBeginTime = 400; // ms
constexpr int64_t ScrollBarExpandDuration = 167; // ms
constexpr int64_t SwitchDuration = 167; // ms
switch (value) {
case winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::None: {
visual.ImplicitAnimations(nullptr);
break;
}
case winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::SwitchThumb: {
auto compositor = visual.Compositor();
auto offsetAnimation = compositor.CreateVector3KeyFrameAnimation();
offsetAnimation.InsertExpressionKeyFrame(
0.0f, L"vector3(this.CurrentValue.X, this.FinalValue.Y, this.FinalValue.Z)");
offsetAnimation.InsertExpressionKeyFrame(1.0f, L"this.FinalValue");
offsetAnimation.Target(L"Offset");
offsetAnimation.Duration(std::chrono::milliseconds(SwitchDuration));
auto implicitAnimations = compositor.CreateImplicitAnimationCollection();
implicitAnimations.Insert(L"Offset", offsetAnimation);
visual.ImplicitAnimations(implicitAnimations);
break;
}
case winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::ScrollBar: {
auto compositor = visual.Compositor();
auto opacityAnimation = compositor.CreateScalarKeyFrameAnimation();
opacityAnimation.InsertExpressionKeyFrame(0.0f, L"this.StartingValue");
opacityAnimation.InsertExpressionKeyFrame(1.0f, L"this.FinalValue");
opacityAnimation.Target(L"Opacity");
opacityAnimation.DelayTime(std::chrono::milliseconds(ScrollBarExpandBeginTime));
opacityAnimation.Duration(std::chrono::milliseconds(ScrollBarExpandDuration));
auto implicitAnimations = compositor.CreateImplicitAnimationCollection();
implicitAnimations.Insert(L"Opacity", opacityAnimation);
visual.ImplicitAnimations(implicitAnimations);
break;
}
case winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::ScrollBarThumbVertical:
case winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::ScrollBarThumbHorizontal: {
auto compositor = visual.Compositor();
auto offsetAnimation = compositor.CreateVector3KeyFrameAnimation();
// We cannot just use a DelayTime, since we want changes to the offset in the scrolling dirction to happen
// immediately, and only delay the offset changes used when hiding/showing the scrollbar
float delayStartFrameOffset =
static_cast<float>(ScrollBarExpandBeginTime) / (ScrollBarExpandBeginTime + ScrollBarExpandDuration);
if (value == winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass::ScrollBarThumbVertical) {
offsetAnimation.InsertExpressionKeyFrame(
0.0f, L"vector3(this.CurrentValue.X, this.FinalValue.Y, this.FinalValue.Z)");
offsetAnimation.InsertExpressionKeyFrame(
delayStartFrameOffset, L"vector3(this.CurrentValue.X, this.FinalValue.Y, this.FinalValue.Z)");
} else {
offsetAnimation.InsertExpressionKeyFrame(
0.0f, L"vector3(this.FinalValue.X, this.CurrentValue.Y, this.FinalValue.Z)");
offsetAnimation.InsertExpressionKeyFrame(
delayStartFrameOffset, L"vector3(this.FinalValue.X, this.CurrentValue.Y, this.FinalValue.Z)");
}
offsetAnimation.InsertExpressionKeyFrame(1.0f, L"this.FinalValue");
offsetAnimation.Target(L"Offset");
offsetAnimation.Duration(std::chrono::milliseconds(ScrollBarExpandBeginTime + ScrollBarExpandDuration));
auto scaleAnimation = compositor.CreateVector3KeyFrameAnimation();
scaleAnimation.InsertExpressionKeyFrame(0.0f, L"this.StartingValue");
scaleAnimation.InsertExpressionKeyFrame(1.0f, L"this.FinalValue");
scaleAnimation.Target(L"Scale");
scaleAnimation.DelayTime(std::chrono::milliseconds(ScrollBarExpandBeginTime));
scaleAnimation.Duration(std::chrono::milliseconds(ScrollBarExpandDuration));
auto implicitAnimations = compositor.CreateImplicitAnimationCollection();
implicitAnimations.Insert(L"Offset", offsetAnimation);
implicitAnimations.Insert(L"Scale", scaleAnimation);
visual.ImplicitAnimations(implicitAnimations);
}
}
}
template <typename TTypeRedirects, typename TVisual = typename TTypeRedirects::Visual>
struct CompVisualImpl {
CompVisualImpl(typename TVisual const &visual) : m_visual(visual) {}
typename TTypeRedirects::Visual InnerVisual() const noexcept {
return m_visual;
}
void InsertAt(
const winrt::Microsoft::ReactNative::Composition::Experimental::IVisual &visual,
uint32_t index) noexcept {
if (index > m_childrenCache.size()) {
std::terminate();
}
auto containerChildren = InnerVisual().as<typename TTypeRedirects::ContainerVisual>().Children();
auto compVisual = TTypeRedirects::CompositionContextHelper::InnerVisual(visual);
if (index == 0) {
containerChildren.InsertAtBottom(compVisual);
} else {
auto insertAfter = containerChildren.First();
for (uint32_t i = 1; i < index; i++)
insertAfter.MoveNext();
containerChildren.InsertAbove(compVisual, insertAfter.Current());
}
if (index >= m_childrenCache.size()) {
m_childrenCache.push_back(visual);
} else {
m_childrenCache.insert(m_childrenCache.begin() + index, visual);
}
}
void Remove(const winrt::Microsoft::ReactNative::Composition::Experimental::IVisual &visual) noexcept {
auto compVisual = TTypeRedirects::CompositionContextHelper::InnerVisual(visual);
auto containerChildren = InnerVisual().as<typename TTypeRedirects::ContainerVisual>().Children();
containerChildren.Remove(compVisual);
auto it = std::find_if(
m_childrenCache.begin(), m_childrenCache.end(), [&visual](const auto &cached) { return cached == visual; });
if (it != m_childrenCache.end()) {
m_childrenCache.erase(it);
}
}
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual GetAt(uint32_t index) noexcept {
if (index < m_childrenCache.size()) {
return m_childrenCache[index];
}
assert(false && "GetAt called with out-of-range index");
return nullptr;
}
void SetClippingPath(ID2D1Geometry *clippingPath) noexcept {
if (!clippingPath) {
m_visual.Clip(nullptr);
return;
}
auto geometry = winrt::make<GeometrySource>(clippingPath);
auto path = typename TTypeRedirects::CompositionPath(geometry);
auto pathgeo = m_visual.Compositor().CreatePathGeometry(path);
auto clip = m_visual.Compositor().CreateGeometricClip(pathgeo);
m_visual.Clip(clip);
}
void Opacity(float opacity) noexcept {
m_visual.Opacity(opacity);
}
void Scale(winrt::Windows::Foundation::Numerics::float3 const &scale) noexcept {
m_visual.Scale(scale);
}
void TransformMatrix(winrt::Windows::Foundation::Numerics::float4x4 const &transform) noexcept {
m_visual.TransformMatrix(transform);
}
void RotationAngle(float rotation) noexcept {
m_visual.RotationAngle(rotation);
}
void IsVisible(bool isVisible) noexcept {
m_visual.IsVisible(isVisible);
}
void Size(winrt::Windows::Foundation::Numerics::float2 const &size) noexcept {
m_visual.Size(size);
}
void Offset(winrt::Windows::Foundation::Numerics::float3 const &offset) noexcept {
m_visual.Offset(offset);
}
void Offset(
winrt::Windows::Foundation::Numerics::float3 offset,
winrt::Windows::Foundation::Numerics::float3 relativeAdjustment) noexcept {
m_visual.Offset(offset);
m_visual.RelativeOffsetAdjustment(relativeAdjustment);
}
void RelativeSizeWithOffset(
winrt::Windows::Foundation::Numerics::float2 size,
winrt::Windows::Foundation::Numerics::float2 relativeSizeAdjustment) noexcept {
m_visual.Size(size);
m_visual.RelativeSizeAdjustment(relativeSizeAdjustment);
}
winrt::Microsoft::ReactNative::Composition::Experimental::BackfaceVisibility BackfaceVisibility() const noexcept {
return static_cast<winrt::Microsoft::ReactNative::Composition::Experimental::BackfaceVisibility>(
m_visual.BackfaceVisibility());
}
void BackfaceVisibility(winrt::Microsoft::ReactNative::Composition::Experimental::BackfaceVisibility value) noexcept {
m_visual.BackfaceVisibility(static_cast<typename TTypeRedirects::CompositionBackfaceVisibility>(value));
}
winrt::hstring Comment() const noexcept {
return m_visual.Comment();
}
void Comment(winrt::hstring value) noexcept {
m_visual.Comment(value);
}
void AnimationClass(winrt::Microsoft::ReactNative::Composition::Experimental::AnimationClass value) noexcept {
SetAnimationClass<TTypeRedirects>(value, m_visual);
}
protected:
TVisual m_visual;
std::vector<winrt::Microsoft::ReactNative::Composition::Experimental::IVisual> m_childrenCache;
};
template <typename TTypeRedirects>
struct CompVisual : public winrt::implements<
CompVisual<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual,
typename TTypeRedirects::IInnerCompositionVisual,
IVisualInterop>,
CompVisualImpl<TTypeRedirects> {
using Super = CompVisualImpl<TTypeRedirects>;
CompVisual(typename TTypeRedirects::Visual const &visual) : CompVisualImpl<TTypeRedirects>(visual) {}
// IInnerCompositionVisual
typename TTypeRedirects::Visual InnerVisual() const noexcept override {
return Super::m_visual;
}
// IVisualInterop
void SetClippingPath(ID2D1Geometry *clippingPath) noexcept override {
Super::SetClippingPath(clippingPath);
}
};
using WindowsCompVisual = CompVisual<WindowsTypeRedirects>;
using MicrosoftCompVisual = CompVisual<MicrosoftTypeRedirects>;
template <typename TTypeRedirects>
struct CompSpriteVisual : winrt::implements<
CompSpriteVisual<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::ISpriteVisual,
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual,
typename TTypeRedirects::IInnerCompositionVisual,
IVisualInterop>,
CompVisualImpl<TTypeRedirects, typename TTypeRedirects::SpriteVisual> {
using Super = CompVisualImpl<TTypeRedirects, typename TTypeRedirects::SpriteVisual>;
CompSpriteVisual(typename TTypeRedirects::SpriteVisual const &visual) : Super(visual) {}
// IInnerCompositionVisual
typename TTypeRedirects::Visual InnerVisual() const noexcept override {
return Super::m_visual;
}
// IVisualInterop
void SetClippingPath(ID2D1Geometry *clippingPath) noexcept override {
Super::SetClippingPath(clippingPath);
}
void Brush(const winrt::Microsoft::ReactNative::Composition::Experimental::IBrush &brush) noexcept {
Super::m_visual.Brush(TTypeRedirects::CompositionContextHelper::InnerBrush(brush));
}
void Shadow(const winrt::Microsoft::ReactNative::Composition::Experimental::IDropShadow &shadow) noexcept {
Super::m_visual.Shadow(TTypeRedirects::CompositionContextHelper::InnerDropShadow(shadow));
}
};
using WindowsCompSpriteVisual = CompSpriteVisual<WindowsTypeRedirects>;
using MicrosoftCompSpriteVisual = CompSpriteVisual<MicrosoftTypeRedirects>;
template <typename TTypeRedirects>
struct CompRoundedRectangleVisual
: winrt::implements<
CompRoundedRectangleVisual<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IRoundedRectangleVisual,
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual,
typename TTypeRedirects::IInnerCompositionVisual,
IVisualInterop>,
CompVisualImpl<TTypeRedirects> {
using Super = CompVisualImpl<TTypeRedirects>;
CompRoundedRectangleVisual(typename TTypeRedirects::ShapeVisual const &visual) : Super(visual) {
auto compositor = visual.Compositor();
m_geometry = compositor.CreateRoundedRectangleGeometry();
m_spriteShape = compositor.CreateSpriteShape();
m_spriteShape.Geometry(m_geometry);
visual.Shapes().Append(m_spriteShape);
}
// IInnerCompositionVisual
typename TTypeRedirects::Visual InnerVisual() const noexcept override {
return Super::m_visual;
}
// IVisualInterop
void SetClippingPath(ID2D1Geometry *clippingPath) noexcept override {
Super::SetClippingPath(clippingPath);
}
void Size(winrt::Windows::Foundation::Numerics::float2 const &size) noexcept {
m_size = size;
Super::m_visual.Size(size);
updateGeometry();
}
void updateGeometry() {
m_geometry.Size({m_size.x - (m_strokeThickness * 2), m_size.y - (m_strokeThickness * 2)});
m_geometry.CornerRadius({m_cornerRadius.x - m_strokeThickness, m_cornerRadius.y - m_strokeThickness});
m_geometry.Offset({m_strokeThickness, m_strokeThickness});
}
void RelativeSizeWithOffset(
winrt::Windows::Foundation::Numerics::float2 size,
winrt::Windows::Foundation::Numerics::float2 relativeSizeAdjustment) noexcept {
assert(false); // Does not correctly handle relativeSizeAdjustment - since geometry does not support
// RelativeSizeAdjustment
m_size = size;
Super::m_visual.Size(size);
updateGeometry();
Super::m_visual.RelativeSizeAdjustment(relativeSizeAdjustment);
}
void Brush(const winrt::Microsoft::ReactNative::Composition::Experimental::IBrush &brush) noexcept {
m_spriteShape.FillBrush(TTypeRedirects::CompositionContextHelper::InnerBrush(brush));
}
void CornerRadius(winrt::Windows::Foundation::Numerics::float2 value) noexcept {
m_cornerRadius = value;
updateGeometry();
}
void StrokeBrush(const winrt::Microsoft::ReactNative::Composition::Experimental::IBrush &brush) noexcept {
m_spriteShape.StrokeBrush(TTypeRedirects::CompositionContextHelper::InnerBrush(brush));
}
void StrokeThickness(float value) noexcept {
m_strokeThickness = value;
m_spriteShape.StrokeThickness(value);
updateGeometry();
}
private:
float m_strokeThickness{0.0f};
winrt::Windows::Foundation::Numerics::float2 m_cornerRadius{0};
winrt::Windows::Foundation::Numerics::float2 m_size{0};
typename TTypeRedirects::CompositionSpriteShape m_spriteShape{nullptr};
typename TTypeRedirects::CompositionRoundedRectangleGeometry m_geometry{nullptr};
};
using WindowsCompRoundedRectangleVisual = CompRoundedRectangleVisual<WindowsTypeRedirects>;
using MicrosoftCompRoundedRectangleVisual = CompRoundedRectangleVisual<MicrosoftTypeRedirects>;
struct CompScrollPositionChangedArgs
: winrt::implements<
CompScrollPositionChangedArgs,
winrt::Microsoft::ReactNative::Composition::Experimental::IScrollPositionChangedArgs> {
CompScrollPositionChangedArgs(winrt::Windows::Foundation::Numerics::float2 position) : m_position(position) {}
winrt::Windows::Foundation::Numerics::float2 Position() const noexcept {
return m_position;
}
private:
winrt::Windows::Foundation::Numerics::float2 m_position;
};
template <typename TTypeRedirects>
struct CompScrollerVisual : winrt::implements<
CompScrollerVisual<TTypeRedirects>,
winrt::Microsoft::ReactNative::Composition::Experimental::IScrollVisual,
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual,
typename TTypeRedirects::IInnerCompositionVisual,
IVisualInterop> {
struct ScrollInteractionTrackerOwner
: public winrt::implements<ScrollInteractionTrackerOwner, typename TTypeRedirects::IInteractionTrackerOwner> {
ScrollInteractionTrackerOwner(CompScrollerVisual *outer) : m_outer(outer){};
void CustomAnimationStateEntered(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerCustomAnimationStateEnteredArgs args) noexcept {
m_outer->m_custom = true;
m_outer->m_inertia = false;
}
void IdleStateEntered(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerIdleStateEnteredArgs args) noexcept {
// If we were in inertia and are now idle, momentum has ended
if (m_outer->m_inertia) {
m_outer->FireScrollMomentumEnd({sender.Position().x, sender.Position().y});
}
// If we were interacting but never entered inertia (Interacting -> Idle),
// and the interaction was user-driven (requestId == 0), fire end-drag here.
// Note: if the interactionRequestId was non-zero it was caused by a Try* call
// (programmatic), so we should not fire onScrollEndDrag.
if (m_outer->m_interacting && args.RequestId() == 0) {
m_outer->FireScrollEndDrag({sender.Position().x, sender.Position().y});
}
// Clear state flags
m_outer->m_custom = false;
m_outer->m_inertia = false;
m_outer->m_interacting = false;
}
void InertiaStateEntered(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerInertiaStateEnteredArgs args) noexcept {
m_outer->m_custom = false;
m_outer->m_inertia = true;
m_outer->m_currentPosition = args.NaturalRestingPosition();
if (!m_outer->m_interacting && args.RequestId() == 0) {
m_outer->FireScrollBeginDrag({args.NaturalRestingPosition().x, args.NaturalRestingPosition().y});
}
// If interaction was user-driven (requestId == 0),
// fire ScrollEndDrag here (Interacting -> Inertia caused by user lift).
if (m_outer->m_interacting && args.RequestId() == 0) {
m_outer->FireScrollEndDrag({args.NaturalRestingPosition().x, args.NaturalRestingPosition().y});
}
// Fire momentum scroll begin when we enter inertia (user or programmatic)
m_outer->FireScrollMomentumBegin({args.NaturalRestingPosition().x, args.NaturalRestingPosition().y});
}
void InteractingStateEntered(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerInteractingStateEnteredArgs args) noexcept {
// Mark that we're now interacting and remember the requestId (user manipulations => 0)
m_outer->m_interacting = true;
// Fire when the user starts dragging the object
m_outer->FireScrollBeginDrag({sender.Position().x, sender.Position().y});
}
void RequestIgnored(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerRequestIgnoredArgs args) noexcept {}
void ValuesChanged(
typename TTypeRedirects::InteractionTracker sender,
typename TTypeRedirects::InteractionTrackerValuesChangedArgs args) noexcept {
if (!m_outer->m_interacting && args.RequestId() == 0) {
m_outer->FireScrollBeginDrag({args.Position().x, args.Position().y});
}
m_outer->m_interacting = true;
m_outer->m_currentPosition = args.Position();
m_outer->FireScrollPositionChanged({args.Position().x, args.Position().y});
}
private:
CompScrollerVisual *m_outer;
};
CompScrollerVisual(typename TTypeRedirects::SpriteVisual const &visual) : m_visual(visual) {
auto compositor = m_visual.Compositor();
m_contentVisual = compositor.CreateSpriteVisual();
auto brush = compositor.CreateColorBrush({0, 0, 0, 0}); // transparent brush so that hit testing works
m_visual.Brush(brush);
m_contentVisual.Brush(brush);
m_visual.Children().InsertAtTop(m_contentVisual);
m_visual.Clip(compositor.CreateInsetClip(0, 0, 0, 0));
m_interactionTracker = TTypeRedirects::InteractionTracker::CreateWithOwner(
compositor, winrt::make<ScrollInteractionTrackerOwner>(this));
m_interactionTracker.MinScale(1.0);
m_interactionTracker.MaxScale(1.0);
m_visualInteractionSource = TTypeRedirects::VisualInteractionSource::Create(m_visual);
m_visualInteractionSource.ScaleSourceMode(TTypeRedirects::InteractionSourceMode::Disabled);
m_interactionTracker.InteractionSources().Add(m_visualInteractionSource);
UpdateInteractionModes();
auto positionExpression = compositor.CreateExpressionAnimation(L"-tracker.Position");
positionExpression.SetReferenceParameter(L"tracker", m_interactionTracker);
m_contentVisual.StartAnimation(L"Offset", positionExpression);
}
typename TTypeRedirects::Visual InnerVisual() const noexcept {
return m_visual;
}
void OnPointerPressed(
const winrt::Microsoft::ReactNative::Composition::Input::PointerRoutedEventArgs &args) noexcept {
if constexpr (std::is_same_v<TTypeRedirects, MicrosoftTypeRedirects>) {
auto pointerDeviceType = args.Pointer().PointerDeviceType();
if (pointerDeviceType == winrt::Microsoft::ReactNative::Composition::Input::PointerDeviceType::Touch) {
m_visualInteractionSource.TryRedirectForManipulation(args.GetCurrentPoint(args.OriginalSource()).Inner());
}
}
}
bool Horizontal() const noexcept {
return m_horizontal;
}
void Horizontal(bool value) noexcept {
bool previousHorizontal = m_horizontal;
m_horizontal = value;
if (previousHorizontal != m_horizontal) {
UpdateInteractionModes();
ConfigureSnapInertiaModifiers(); // Reconfigure modifiers when direction changes
}
}
void UpdateInteractionModes() noexcept {
if (m_isScrollEnabled) {
m_visualInteractionSource.PositionXSourceMode(
m_horizontal ? TTypeRedirects::InteractionSourceMode::EnabledWithInertia
: TTypeRedirects::InteractionSourceMode::Disabled);
m_visualInteractionSource.PositionYSourceMode(
m_horizontal ? TTypeRedirects::InteractionSourceMode::Disabled
: TTypeRedirects::InteractionSourceMode::EnabledWithInertia);
m_visualInteractionSource.ManipulationRedirectionMode(
TTypeRedirects::VisualInteractionSourceRedirectionMode::CapableTouchpadAndPointerWheel);
} else {
m_visualInteractionSource.PositionXSourceMode(TTypeRedirects::InteractionSourceMode::Disabled);
m_visualInteractionSource.PositionYSourceMode(TTypeRedirects::InteractionSourceMode::Disabled);
m_visualInteractionSource.ManipulationRedirectionMode(
TTypeRedirects::VisualInteractionSourceRedirectionMode::Off);
}
}
void InsertAt(
const winrt::Microsoft::ReactNative::Composition::Experimental::IVisual &visual,
uint32_t index) noexcept {
if (index > m_childrenCache.size()) {
std::terminate();
}
auto containerChildren = m_contentVisual.Children();
auto compVisual = TTypeRedirects::CompositionContextHelper::InnerVisual(visual);
if (index == 0) {
containerChildren.InsertAtBottom(compVisual);
} else {
auto insertAfter = containerChildren.First();
for (uint32_t i = 1; i < index; i++)
insertAfter.MoveNext();
containerChildren.InsertAbove(compVisual, insertAfter.Current());
}
if (index >= m_childrenCache.size()) {
m_childrenCache.push_back(visual);
} else {
m_childrenCache.insert(m_childrenCache.begin() + index, visual);
}
}
void Remove(const winrt::Microsoft::ReactNative::Composition::Experimental::IVisual &visual) noexcept {
auto compVisual = TTypeRedirects::CompositionContextHelper::InnerVisual(visual);
auto containerChildren = m_contentVisual.Children();
containerChildren.Remove(compVisual);
auto it = std::find_if(
m_childrenCache.begin(), m_childrenCache.end(), [&visual](const auto &cached) { return cached == visual; });
if (it != m_childrenCache.end()) {
m_childrenCache.erase(it);
}
}
winrt::Microsoft::ReactNative::Composition::Experimental::IVisual GetAt(uint32_t index) noexcept {
if (index < m_childrenCache.size()) {
return m_childrenCache[index];
}
assert(false && "GetAt called with out-of-range index");
return nullptr;
}
void Brush(const winrt::Microsoft::ReactNative::Composition::Experimental::IBrush &brush) noexcept {
m_visual.Brush(TTypeRedirects::CompositionContextHelper::InnerBrush(brush));
}
void ScrollEnabled(bool isScrollEnabled) noexcept {
m_isScrollEnabled = isScrollEnabled;
UpdateInteractionModes();
}
void SetDecelerationRate(winrt::Windows::Foundation::Numerics::float3 const &decelerationRate) noexcept {
m_interactionTracker.PositionInertiaDecayRate(decelerationRate);
}
void SetMaximumZoomScale(float maximumZoomScale) const noexcept {
m_interactionTracker.MaxScale(maximumZoomScale);
}
void SetMinimumZoomScale(float minimumZoomScale) noexcept {
m_interactionTracker.MinScale(minimumZoomScale);
}
void SetSnapPoints(
bool snapToStart,
bool snapToEnd,
winrt::Windows::Foundation::Collections::IVectorView<float> const &offsets) noexcept {
m_snapToStart = snapToStart;
m_snapToEnd = snapToEnd;
m_snapToOffsets.clear();
if (offsets) {
for (auto const &offset : offsets) {
m_snapToOffsets.push_back(offset);
}
}
// Match Paper behavior: snapToOffsets disables pagingEnabled and snapToInterval
if (!m_snapToOffsets.empty()) {
m_pagingEnabled = false;
m_snapToInterval = 0.0f;
}
ConfigureSnapInertiaModifiers();
}
void PagingEnabled(bool pagingEnabled) noexcept {
m_pagingEnabled = pagingEnabled;
ConfigureSnapInertiaModifiers();
}
void SnapToInterval(float interval) noexcept {
m_snapToInterval = interval;
// Match Paper behavior: snapToOffsets disables snapToInterval
if (!m_snapToOffsets.empty()) {
m_snapToInterval = 0.0f;
}
ConfigureSnapInertiaModifiers();
}
void SnapToAlignment(
winrt::Microsoft::ReactNative::Composition::Experimental::SnapPointsAlignment alignment) noexcept {
m_snapToAlignment = alignment;
ConfigureSnapInertiaModifiers();
}
void Opacity(float opacity) noexcept {
m_visual.Opacity(opacity);
}
void Scale(winrt::Windows::Foundation::Numerics::float3 const &scale) noexcept {
m_visual.Scale(scale);
}
void TransformMatrix(winrt::Windows::Foundation::Numerics::float4x4 const &transform) noexcept {
m_visual.TransformMatrix(transform);
}
void RotationAngle(float rotation) noexcept {
m_visual.RotationAngle(rotation);
}
void IsVisible(bool isVisible) noexcept {
m_visual.IsVisible(isVisible);
}
void Size(winrt::Windows::Foundation::Numerics::float2 const &size) noexcept {
bool sizeChanged = (m_visualSize.x != size.x || m_visualSize.y != size.y);
m_visualSize = size;
m_visual.Size(size);
UpdateMaxPosition();
if (sizeChanged && m_pagingEnabled) {
ConfigureSnapInertiaModifiers();
}
}
void Offset(winrt::Windows::Foundation::Numerics::float3 const &offset) noexcept {
m_visual.Offset(offset);
}