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Idea to clarify the revenue model section #3

@adamwulf

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@adamwulf

Split into:

  1. What are you selling?
  • the app / features
  • a web service
  • time -> game iap, consumables
  • hardware
  • the users to advertisers
  1. How will you sell it?

Each of the above map to pricing + ios/android/native/web etc fairly easily

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