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Encourage edge-based interactions #20

@zachkinstner

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@zachkinstner

From this review video of @squakmix's Graffiti 3D, and the subsequent Twitter discussion:

Hovercast #VR didn't work too well... try select/release away from the edge :) https://www.youtube.com/watch?v=Phn3Ix-YxPA

since keeping hands further apart helps the #LeapMotion tracking. "Improve slider release" == GitHub issue #15 :)

Haha, Not "wrong"... just not "ideal" ;) New #UX challenge for #Hovercast: how to encourage edge-based interactions?

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