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Merge pull request #24 from maximilianmaihoefner/feature/unity2020-mac
Unity 2020.1 support for macOS
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Patcher/Program.cs

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@@ -24,6 +24,12 @@ internal class Program
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Version = "2019.3.0f6",
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DarkPattern = new byte[] {0x85, 0xD5, 0x00, 0x00, 0x00, 0x8B, 0x03},
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LightPattern = new byte[] {0x84, 0xD5, 0x00, 0x00, 0x00, 0x8B, 0x03}
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},
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new PatchInfo
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{
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Version = "2020.1",
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DarkPattern = new byte[] {0x75, 0x5E, 0x8B, 0x03, 0xEB},
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LightPattern = new byte[] {0x74, 0x5E, 0x8B, 0x03, 0xEB}
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}
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}.OrderByDescending(info => info.Version).ToList()
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},

README.md

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@@ -50,6 +50,7 @@ Currently, the following OS and Unity version combinations are supported:
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**MacOS**
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* 2019.1.0f2
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* 2019.3 (tested until 2019.3.9f1)
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* 2020.1
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If you don't specify a version, the patcher will choose a default version.
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