With current code bcec9e5 I only ever find 1 gold piece in loot piles when using OpenTESArena with an Arena 1.06 floppy installation, and no gold at all in loot piles when using it with a CD installation. Only 1 gold piece is added to the player inventory when clicking it, so it's not just a display bug. Checking in a debug build, gold is being correctly assigned in EntityChunkManager.cpp at the line const int goldAmount = ArenaEntityUtils::getLootGoldAmount(lootValuesIndex, exeData, random, initInfo.cityType, initInfo.interiorLevelIndex);, so something else must be changing the value to 1 or causing it to not appear at all.
With current code bcec9e5 I only ever find 1 gold piece in loot piles when using OpenTESArena with an Arena 1.06 floppy installation, and no gold at all in loot piles when using it with a CD installation. Only 1 gold piece is added to the player inventory when clicking it, so it's not just a display bug. Checking in a debug build, gold is being correctly assigned in EntityChunkManager.cpp at the line
const int goldAmount = ArenaEntityUtils::getLootGoldAmount(lootValuesIndex, exeData, random, initInfo.cityType, initInfo.interiorLevelIndex);, so something else must be changing the value to 1 or causing it to not appear at all.