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Today we use the (atespace,name) tuple, but now that we have a server-assigned UID per actor, we should consider switching to using it. This will prevent issues when an actor is deleted and recreated with same name, within the same atespace.
Today we use the
(atespace,name)tuple, but now that we have a server-assigned UID per actor, we should consider switching to using it. This will prevent issues when an actor is deleted and recreated with same name, within the same atespace.