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feat(news): news june 2026
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news/2026-06-01-june-news.md

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---
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slug: 2026-06
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title: June 2026
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description: Extension Updates
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image: images/adobeair.png
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authors: [ marchbold ]
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tags: [newsletter, inappbilling, nativemaps, location, cloudstorage, gameanalytics]
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---
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> May brought platform expansion and new feature releases
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May includes major platform updates, performance improvements, and the launch of a new analytics extension.
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Key focus:
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- Windows platform support added to Location extension with geocoding and distance utilities
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- Performance improvements for Android with background thread compatibility in NativeMaps
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- New storage features in CloudStorage with document metadata and error handling
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- Launch of GameAnalytics extension for in-game analytics
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:::info Important Notice: Location v7.0.0 Windows Geocoding
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The new Windows implementation for Location v7.0.0 includes geocoding support, which requires an Azure Maps token.
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To use geocoding features on Windows, you'll need to set your Azure Maps service token:
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- See the [Geocoder.setServiceToken()](https://docs.airnativeextensions.com/docs/location/geocoding) method documentation for setup details
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- Visit [Azure Maps documentation](https://docs.microsoft.com/en-us/azure/azure-maps/) for token generation
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:::
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<!-- truncate -->
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Here's a quick overview of the latest extension updates:
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:::note Extension Updates
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- [Location v7.0.0](https://github.com/airnativeextensions/ANE-Location/releases/tag/v7.0.0) - Major update adding Windows implementation with location updates, geocoding, and distance utilities
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- [CloudStorage v7.1.0](https://github.com/airnativeextensions/ANE-CloudStorage/releases/tag/v7.1.0) - Document metadata and storage full event handling
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- [NativeMaps v7.1.0](https://github.com/airnativeextensions/ANE-NativeMaps/releases/tag/v7.1.0) - Background thread compatibility for improved Android performance
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- [GameAnalytics v1.0.0](https://github.com/airnativeextensions/ANE-GameAnalytics/releases/tag/v1.0.0) - Initial release of game analytics extension
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- [InAppBilling v18.1.2](https://github.com/airnativeextensions/ANE-InAppBilling/releases/tag/v18.1.2) - Documentation and stability updates
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:::
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If you have any questions, we're here to help!
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---
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![](images/location.png)
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### [Location](https://airnativeextensions.com/extension/com.distriqt.Location)
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[v7.0.0](https://github.com/airnativeextensions/ANE-Location/releases/tag/v7.0.0)
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Major update adding full Windows platform support with location updates, geocoding utilities, and distance calculations. Geofences are not supported in this release.
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#### Updates
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- Windows: Added location updates support
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- Windows: Added geocoding utilities support (requires Azure Maps token)
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- Windows: Added distance utilities support
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- Android Library: Updated to v21.3.0
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---
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![](images/cloudstorage.png)
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### [CloudStorage](https://airnativeextensions.com/extension/com.distriqt.CloudStorage)
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[v7.1.0](https://github.com/airnativeextensions/ANE-CloudStorage/releases/tag/v7.1.0)
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Enhanced document storage with metadata tracking and improved error handling for storage full conditions.
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#### Updates
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- iOS: Added document metadata processing (download status, storage status)
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- iOS: Added storage full event handling
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- Improved error reporting when cloud storage is full
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#### Code Example
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Access document metadata to check download and storage status:
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```actionscript
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import com.distriqt.extension.cloudstorage.CloudStorage;
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import com.distriqt.extension.cloudstorage.events.DocumentStoreEvent;
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CloudStorage.service.documentStore.addEventListener( DocumentStoreEvent.ERROR, onStoreError );
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function onStoreError( event:DocumentStoreEvent ):void
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{
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if (event.errorCode == "STORAGE_FULL")
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{
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trace( "Cloud storage is full" );
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}
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}
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```
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More information: [CloudStorage Documentation](https://docs.airnativeextensions.com/docs/cloudstorage/)
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---
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![](images/nativemaps.png)
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### [NativeMaps](https://airnativeextensions.com/extension/com.distriqt.NativeMaps)
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[v7.1.0](https://github.com/airnativeextensions/ANE-NativeMaps/releases/tag/v7.1.0)
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Performance improvements for Android applications, with full compatibility for the AIR runtime background thread execution mode.
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#### Updates
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- Android: Added support for `runtimeInBackgroundThread` compatibility
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- Improved map implementation for better performance in background thread scenarios
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---
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![](images/gameanalytics.png)
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### [GameAnalytics](https://github.com/airnativeextensions/ANE-GameAnalytics)
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[v1.0.0](https://github.com/airnativeextensions/ANE-GameAnalytics/releases/tag/v1.0.0)
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Initial release of the GameAnalytics extension, enabling in-game analytics and player insights for your AIR games.
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#### Updates
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- Android: GameAnalytics SDK v7.0.0
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- iOS: GameAnalytics SDK v5.0.1
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- Full event tracking and analytics support
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More information: [GameAnalytics Documentation](https://github.com/airnativeextensions/ANE-GameAnalytics/wiki)
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---
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![](images/inappbilling.png)
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### [InAppBilling](https://airnativeextensions.com/extension/com.distriqt.InAppBilling)
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[v18.1.2](https://github.com/airnativeextensions/ANE-InAppBilling/releases/tag/v18.1.2)
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Documentation and stability update correcting minimum Android SDK version specifications.
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#### Updates
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- Corrected minimum Android SDK version documentation
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---
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![](images/adobeair.png)
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## Further Information
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As always, thank you for your continued support of distriqt and the AIR developer community.
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Your feedback and contributions help us keep these extensions up to date and running smoothly across platforms.
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- For full documentation and setup guides, visit [docs.airnativeextensions.com](https://docs.airnativeextensions.com)
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- Join the AIR community discussions and get support at [github](https://github.com/airsdk/Adobe-Runtime-Support/)
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- Publicly available extensions at [airnativeextensions](https://github.com/airnativeextensions)
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- [Support](https://github.com/sponsors/marchbold) my ongoing involvement in the community
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Stay tuned for more updates next month!

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