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ApproximateCounting.cs
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71 lines (62 loc) · 2.49 KB
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using System;
namespace ApproximateCounting
{
class ApproximateCounting
{
static readonly Random Rng = new();
// This function takes
// - v: value in register
// - a: a scaling value for the logarithm based on Morris's paper
// It returns n(v,a), the approximate count
static double N(int v, double a)
{
return a * Math.Pow(1 + 1 / a, v - 1);
}
// This function takes
// - v: value in register
// - a: a scaling value for the logarithm based on Morris's paper
// It returns a new value for v
static int Increment(int v, double a)
{
var delta = 1 / (N(v + 1, a) - N(v, a));
if (Rng.NextDouble() <= delta)
return v + 1;
else
return v;
}
// This simulates counting and takes
// - noItems: number of items to count and loop over
// - a: a scaling value for the logarithm based on Morris's paper
// It returns n(v,a), the approximate count
static double ApproximateCount(int noItems, double a)
{
var v = 0;
for (var i = 0; i < noItems; i++)
{
v = Increment(v, a);
}
return N(v, a);
}
// This function takes
// - noTrials: the number of counting trials
// - noItems: the number of items to count to
// - a: a scaling value for the logarithm based on Morris's paper
// - threshold: the maximum percent error allowed
// It returns a "pass" / "fail" test value
static string TextApproximateCount(int noTrials, int noItems, double a, double threshold)
{
var sum = 0.0;
for (var i = 0; i < noTrials; i++)
sum += ApproximateCount(noItems, a);
var avg = sum / noTrials;
return Math.Abs((avg - noItems) / noItems) < threshold ? "pass" : "fail";
}
static void Main()
{
Console.WriteLine("Counting Tests, 100 trials");
Console.WriteLine($"Testing 1,000, a = 30, 1% error : {TextApproximateCount(100, 1_000, 30, 0.1)}");
Console.WriteLine($"Testing 12,345, a = 10, 1% error : {TextApproximateCount(100, 12_345, 10, 0.1)}");
Console.WriteLine($"Testing 222,222, a = 0.5, 10% error : {TextApproximateCount(100, 222_222, 0.5, 0.2)}");
}
}
}