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else welding=false
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src/game/shared/swarm/asw_weapon_welder_shared.cpp

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -150,6 +150,10 @@ void CASW_Weapon_Welder::WeldDoor(bool bSeal)
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pMarine->DoMuzzleFlash();
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m_bIsFiring = true;
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}
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else
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{
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bWelding = false;
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}
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}
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#ifdef CLIENT_DLL
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pMarine->SetFacingPoint(vecFacingPoint, GetFireRate()*2.0f);

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