@@ -1145,7 +1145,7 @@ void C_BaseEntity::Clear( void )
11451145 m_pClientAlphaProperty = static_cast < CClientAlphaProperty * >( g_pClientAlphaPropertyMgr->CreateClientAlphaProperty ( this ) );
11461146 SetLocalOrigin ( vec3_origin );
11471147 SetLocalAngles ( vec3_angle );
1148- model = NULL ;
1148+ m_model = NULL ;
11491149 m_vecAbsOrigin.Init ();
11501150 m_angAbsRotation.Init ();
11511151 m_vecVelocity.Init ();
@@ -1488,11 +1488,11 @@ void C_BaseEntity::SetDistanceFade( float flMinDist, float flMaxDist )
14881488void C_BaseEntity::SetGlobalFadeScale ( float flFadeScale )
14891489{
14901490 m_flFadeScale = flFadeScale;
1491- int modelType = modelinfo->GetModelType ( model );
1491+ int modelType = modelinfo->GetModelType ( m_model );
14921492 if ( modelType == mod_studio )
14931493 {
14941494 MDLCACHE_CRITICAL_SECTION ();
1495- MDLHandle_t hStudioHdr = modelinfo->GetCacheHandle ( model );
1495+ MDLHandle_t hStudioHdr = modelinfo->GetCacheHandle ( m_model );
14961496 if ( hStudioHdr != MDLHANDLE_INVALID )
14971497 {
14981498 const studiohdr_t *pStudioHdr = mdlcache->LockStudioHdr ( hStudioHdr );
@@ -1703,7 +1703,7 @@ bool C_BaseEntity::ShouldDraw()
17031703 return false ;
17041704 }
17051705
1706- return (model != 0 ) && !IsEffectActive (EF_NODRAW ) && (m_index != 0 );
1706+ return (m_model != 0 ) && !IsEffectActive (EF_NODRAW ) && (m_index != 0 );
17071707}
17081708
17091709bool C_BaseEntity::TestCollision ( const Ray_t& ray, unsigned int mask, trace_t & trace )
@@ -1760,7 +1760,7 @@ ShadowType_t C_BaseEntity::ShadowCastType()
17601760 if (IsEffectActive (EF_NODRAW | EF_NOSHADOW ))
17611761 return SHADOWS_NONE ;
17621762
1763- int modelType = modelinfo->GetModelType ( model );
1763+ int modelType = modelinfo->GetModelType ( m_model );
17641764 return (modelType == mod_studio) ? SHADOWS_RENDER_TO_TEXTURE : SHADOWS_NONE ;
17651765}
17661766
@@ -1839,7 +1839,7 @@ bool C_BaseEntity::ShouldReceiveProjectedTextures( int flags )
18391839 if ( IsEffectActive ( EF_NORECEIVESHADOW ) )
18401840 return false ;
18411841
1842- if (modelinfo->GetModelType ( model ) == mod_studio)
1842+ if (modelinfo->GetModelType ( m_model ) == mod_studio)
18431843 return false ;
18441844
18451845 return true ;
@@ -1935,7 +1935,7 @@ IPVSNotify* C_BaseEntity::GetPVSNotifyInterface()
19351935// -----------------------------------------------------------------------------
19361936void C_BaseEntity::GetRenderBounds ( Vector& theMins, Vector& theMaxs )
19371937{
1938- int nModelType = modelinfo->GetModelType ( model );
1938+ int nModelType = modelinfo->GetModelType ( m_model );
19391939 if (nModelType == mod_studio || nModelType == mod_brush)
19401940 {
19411941 modelinfo->GetModelRenderBounds ( GetModel (), theMins, theMaxs );
@@ -2050,7 +2050,7 @@ const QAngle& C_BaseEntity::GetNetworkAngles() const
20502050// -----------------------------------------------------------------------------
20512051const model_t *C_BaseEntity::GetModel ( void ) const
20522052{
2053- return model ;
2053+ return m_model ;
20542054}
20552055
20562056
@@ -2077,10 +2077,10 @@ void C_BaseEntity::SetModelIndex( int index )
20772077
20782078void C_BaseEntity::SetModelPointer ( const model_t *pModel )
20792079{
2080- if ( pModel != model )
2080+ if ( pModel != m_model )
20812081 {
20822082 DestroyModelInstance ();
2083- model = pModel;
2083+ m_model = pModel;
20842084 OnNewModel ();
20852085 UpdateVisibility ();
20862086 }
@@ -2118,7 +2118,7 @@ RenderableTranslucencyType_t C_BaseEntity::ComputeTranslucencyType()
21182118{
21192119 if ( m_bIsBlurred )
21202120 return RENDERABLE_IS_TRANSLUCENT ;
2121- return modelinfo->ComputeTranslucencyType ( model , GetSkin (), GetBody () );
2121+ return modelinfo->ComputeTranslucencyType ( m_model , GetSkin (), GetBody () );
21222122}
21232123
21242124
@@ -2270,11 +2270,11 @@ int C_BaseEntity::DrawBrushModel( bool bSort, bool bShadowDepth )
22702270
22712271 if ( bShadowDepth )
22722272 {
2273- render->DrawBrushModelShadowDepth ( this , (model_t *)model , GetAbsOrigin (), GetAbsAngles (), bSort );
2273+ render->DrawBrushModelShadowDepth ( this , (model_t *)m_model , GetAbsOrigin (), GetAbsAngles (), bSort );
22742274 }
22752275 else
22762276 {
2277- render->DrawBrushModel ( this , (model_t *)model , GetAbsOrigin (), GetAbsAngles (), bSort );
2277+ render->DrawBrushModel ( this , (model_t *)m_model , GetAbsOrigin (), GetAbsAngles (), bSort );
22782278 }
22792279
22802280 return 1 ;
@@ -2290,12 +2290,12 @@ int C_BaseEntity::DrawModel( int flags, const RenderableInstance_t &instance )
22902290 return 0 ;
22912291
22922292 int drawn = 0 ;
2293- if ( !model )
2293+ if ( !m_model )
22942294 {
22952295 return drawn;
22962296 }
22972297
2298- int modelType = modelinfo->GetModelType ( model );
2298+ int modelType = modelinfo->GetModelType ( m_model );
22992299 switch ( modelType )
23002300 {
23012301 case mod_brush:
@@ -2305,7 +2305,7 @@ int C_BaseEntity::DrawModel( int flags, const RenderableInstance_t &instance )
23052305 case mod_studio:
23062306 // All studio models must be derived from C_BaseAnimating. Issue warning.
23072307 Warning ( " ERROR: Can't draw studio model %s because %s is not derived from C_BaseAnimating\n " ,
2308- modelinfo->GetModelName ( model ), GetClientClass ()->m_pNetworkName ? GetClientClass ()->m_pNetworkName : " unknown" );
2308+ modelinfo->GetModelName ( m_model ), GetClientClass ()->m_pNetworkName ? GetClientClass ()->m_pNetworkName : " unknown" );
23092309 break ;
23102310 case mod_sprite:
23112311 // drawn = DrawSprite();
@@ -3261,9 +3261,9 @@ bool C_BaseEntity::Teleported( void )
32613261// -----------------------------------------------------------------------------
32623262bool C_BaseEntity::IsSubModel ( void )
32633263{
3264- if ( model &&
3265- modelinfo->GetModelType ( model ) == mod_brush &&
3266- modelinfo->GetModelName ( model )[0 ] == ' *' )
3264+ if ( m_model &&
3265+ modelinfo->GetModelType ( m_model ) == mod_brush &&
3266+ modelinfo->GetModelName ( m_model )[0 ] == ' *' )
32673267 {
32683268 return true ;
32693269 }
@@ -3641,14 +3641,14 @@ void C_BaseEntity::GetColorModulation( float* color )
36413641// -----------------------------------------------------------------------------
36423642CollideType_t C_BaseEntity::GetCollideType ( void )
36433643{
3644- if ( !m_nModelIndex || !model )
3644+ if ( !m_nModelIndex || !m_model )
36453645 return ENTITY_SHOULD_NOT_COLLIDE ;
36463646
36473647 if ( !IsSolid ( ) )
36483648 return ENTITY_SHOULD_NOT_COLLIDE ;
36493649
36503650 // If the model is a bsp or studio (i.e. it can collide with the player
3651- if ( ( modelinfo->GetModelType ( model ) != mod_brush ) && ( modelinfo->GetModelType ( model ) != mod_studio ) )
3651+ if ( ( modelinfo->GetModelType ( m_model ) != mod_brush ) && ( modelinfo->GetModelType ( m_model ) != mod_studio ) )
36523652 return ENTITY_SHOULD_NOT_COLLIDE ;
36533653
36543654 // Don't get stuck on point sized entities ( world doesn't count )
@@ -3667,7 +3667,7 @@ CollideType_t C_BaseEntity::GetCollideType( void )
36673667// -----------------------------------------------------------------------------
36683668bool C_BaseEntity::IsBrushModel () const
36693669{
3670- int modelType = modelinfo->GetModelType ( model );
3670+ int modelType = modelinfo->GetModelType ( m_model );
36713671 return (modelType == mod_brush);
36723672}
36733673
@@ -3739,7 +3739,7 @@ void C_BaseEntity::AddBrushModelDecal( const Ray_t& ray, const Vector& decalCent
37393739 }
37403740
37413741 effects->DecalShoot ( decalIndex, m_index,
3742- model , GetAbsOrigin (), GetAbsAngles (), decalCenter, NULL , 0 , &vecNormal );
3742+ m_model , GetAbsOrigin (), GetAbsAngles (), decalCenter, NULL , 0 , &vecNormal );
37433743}
37443744
37453745
@@ -3756,7 +3756,7 @@ void C_BaseEntity::AddDecal( const Vector& rayStart, const Vector& rayEnd,
37563756 // Bloat a little bit so we get the intersection
37573757 ray.m_Delta *= 1 .1f ;
37583758
3759- int modelType = modelinfo->GetModelType ( model );
3759+ int modelType = modelinfo->GetModelType ( m_model );
37603760 switch ( modelType )
37613761 {
37623762 case mod_studio:
@@ -3780,7 +3780,7 @@ void C_BaseEntity::AddDecal( const Vector& rayStart, const Vector& rayEnd,
37803780void C_BaseEntity::RemoveAllDecals ( void )
37813781{
37823782 // For now, we only handle removing decals from studiomodels
3783- if ( modelinfo->GetModelType ( model ) == mod_studio )
3783+ if ( modelinfo->GetModelType ( m_model ) == mod_studio )
37843784 {
37853785 CreateModelInstance ();
37863786 modelrender->RemoveAllDecals ( m_ModelInstance );
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