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msg stop facing
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src/game/server/swarm/asw_marine.cpp

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@@ -2477,6 +2477,7 @@ void CASW_Marine::ASWThinkEffects()
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}
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if (m_vecFacingPointFromServer.Get()!=vec3_origin && gpGlobals->curtime > m_fStopFacingPointTime)
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{
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Msg("stop facing, set vec4_origin");
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m_vecFacingPointFromServer = vec3_origin;
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}
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