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refactor(multiple): migrate Listbox and Tabs to ClickEventManager #33031
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82b1b06
refactor(multiple): migrate Listbox and Tabs to ClickEventManager
ok7sai 691d4c5
fixup! refactor(multiple): migrate Listbox and Tabs to ClickEventManager
ok7sai 19344ff
fixup! refactor(multiple): migrate Listbox and Tabs to ClickEventManager
ok7sai e4e7097
fixup! refactor(multiple): migrate Listbox and Tabs to ClickEventManager
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85 changes: 85 additions & 0 deletions
85
src/aria/private/behaviors/event-manager/click-event-manager.ts
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,85 @@ | ||
| /** | ||
| * @license | ||
| * Copyright Google LLC All Rights Reserved. | ||
| * | ||
| * Use of this source code is governed by an MIT-style license that can be | ||
| * found in the LICENSE file at https://angular.dev/license | ||
| */ | ||
|
|
||
| import { | ||
| EventHandler, | ||
| EventHandlerOptions, | ||
| EventManager, | ||
| hasModifiers, | ||
| ModifierInputs, | ||
| Modifier, | ||
| } from './event-manager'; | ||
|
|
||
| /** | ||
| * An event manager that is specialized for handling click events. | ||
| * | ||
| * This manager should ONLY be used to handle pointer events. It explicitly | ||
| * filters out simulated click events generated by browsers when Enter or Space | ||
| * keys are pressed, to avoid concurrent logic or overwriting selection state | ||
| * when handling keyboard activation explicitly via KeyboardEventManager. | ||
| */ | ||
| export class ClickEventManager<T extends PointerEvent> extends EventManager<T> { | ||
| options: EventHandlerOptions = { | ||
| preventDefault: false, | ||
| stopPropagation: false, | ||
| }; | ||
|
|
||
| /** | ||
| * Configures this event manager to handle events with a specific modifier combination. | ||
| */ | ||
| on(modifiers: ModifierInputs, handler: EventHandler<T>): this; | ||
|
|
||
| /** | ||
| * Configures this event manager to handle events with no modifiers. | ||
| * | ||
| * @param handler The handler function | ||
| */ | ||
| on(handler: EventHandler<T>): this; | ||
|
|
||
| on(...args: unknown[]) { | ||
| const {handler, modifiers} = this._normalizeInputs(...args); | ||
|
|
||
| this.configs.push({ | ||
| handler, | ||
| matcher: event => this._isMatch(event, modifiers), | ||
| ...this.options, | ||
| }); | ||
| return this; | ||
| } | ||
|
|
||
| private _normalizeInputs(...args: unknown[]) { | ||
| if (args.length === 2) { | ||
| return { | ||
| modifiers: args[0] as ModifierInputs, | ||
| handler: args[1] as EventHandler<T>, | ||
| }; | ||
| } | ||
|
|
||
| return { | ||
| modifiers: Modifier.None, | ||
| handler: args[0] as EventHandler<T>, | ||
| }; | ||
| } | ||
|
|
||
| _isMatch(event: T, modifiers: ModifierInputs) { | ||
| return this._isRealClick(event) && hasModifiers(event, modifiers); | ||
| } | ||
|
|
||
| /** | ||
| * Checks if the event is a "real" pointer click. | ||
| * | ||
| * Real clicks typically have a non-zero detail count (click count) and | ||
| * a valid pointerType (e.g. 'mouse' or 'touch'). | ||
| */ | ||
| private _isRealClick(event: T): boolean { | ||
| if (event.detail === 0) return false; | ||
| if (event.clientX === 0 && event.clientY === 0) return false; | ||
| if (!event.pointerType) return false; | ||
| return true; | ||
| } | ||
| } | ||
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