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Merge pull request #6 from notargs/repaint_on_play_mode_state_changed
Repaint ArchHierarchyWindow on playModeStateChanged
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src/Arch.Unity/Assets/Arch.Unity/Editor/ArchHierarchyWindow.cs

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@@ -39,6 +39,7 @@ void OnDisable()
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void OnPlayModeStateChanged(PlayModeStateChange playModeStateChange)
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{
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treeView.SetSelection(Array.Empty<int>());
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Repaint();
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}
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void OnGUI()

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