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Update: README
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README.md

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@@ -92,7 +92,7 @@ public class DebugUIBuilerExample : DebugUIBuilderBase
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}
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```
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![img](docs/images/img2.png)
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<img src="https://github.com/AnnulusGames/DebugUI/blob/main/docs/images/img2.png" width="500">
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Attach this component to a suitable GameObject and specify the target UIDocument in the Inspector.
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You can change the theme you want to use in the Panel Settings asset generated in the Assets folder when you introduce the UI Toolkit.
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![img](docs/images/img3.png)
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<img src="https://github.com/AnnulusGames/DebugUI/blob/main/docs/images/img3.png" width="500">
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If you want to use an existing theme, add the DebugUI uss to the Style Sheets of the tss asset you want to use.
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README_JA.md

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@@ -92,7 +92,7 @@ public class DebugUIBuilerExample : DebugUIBuilderBase
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}
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```
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![img](docs/images/img2.png)
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<img src="https://github.com/AnnulusGames/DebugUI/blob/main/docs/images/img2.png" width="500">
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このコンポーネントを適当なGameObjectにアタッチし、Inspectorで対象のUIDocumentを指定します。
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使用するテーマは、UI Toolkitを導入するとAssetsフォルダ内に生成されるPanel Settingsアセットから変更できます。
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![img](docs/images/img3.png)
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<img src="https://github.com/AnnulusGames/DebugUI/blob/main/docs/images/img3.png" width="500">
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既存のテーマと併用したい場合には、使用するtssアセットのStyle SheetsにDebugUIのussを追加してください。
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