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Benjamin Roth edited this page Oct 22, 2013 · 8 revisions

I encourage you to read the source, it's pretty straight forward.

The main principle is: the handler invokes builders returning model instances.

So:

  • if you want to change how your objects are built, change the builders.
  • if you want to change the object you retrieve, change the models.

Handler Interface

The handler lets you create all overlays.

Collection methods are:

  • addMarkers(array_of_data, options)
  • addCircles(array_of_data, options)
  • addPolylines(array_of_data, options)
  • addPolygons(array_of_data, options)
  • addKmls(array_of_data, options)

If you only have to add a single overlay:

  • addMarker(data, options)
  • addCircle(data, options)
  • addPolyline(data, options)
  • addPolygon(data, options)
  • addKml(data, options)

data are info expected to build our object. options are the one used by google, straight.

Check the builders to get all details, they are provided before the constructor.

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