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HTTPServer.cpp
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453 lines (381 loc) · 16.3 KB
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/*
* HTTPServer.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2026 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/HTTP.h"
#include "flow/CodeProbe.h"
#include "flow/IRandom.h"
#include "flow/Knobs.h"
#include "flow/Trace.h"
#include "fdbrpc/simulator.h"
Future<Void> callbackHandler(Reference<IConnection> conn,
Future<Void> readRequestDone,
Reference<HTTP::IRequestHandler> requestHandler,
Reference<HTTP::IncomingRequest> req,
FlowMutex* mutex) {
auto response = makeReference<HTTP::OutgoingResponse>();
UnsentPacketQueue content;
response->data.content = &content;
response->data.contentLen = 0;
try {
co_await readRequestDone;
co_await requestHandler->handleRequest(req, response);
} catch (Error& e) {
if (e.code() == error_code_operation_cancelled) {
throw e;
}
// FIXME: other errors?
if (e.code() == error_code_connection_failed) {
TraceEvent(SevWarn, "HTTPServerConnHandlerFailed").error(e);
// return, client will retry
co_return;
}
if (e.code() == error_code_http_request_failed || e.code() == error_code_http_bad_response) {
TraceEvent(SevWarn, "HTTPServerConnHandlerInternalError").errorUnsuppressed(e);
// reset to empty error response
response->reset();
response->code = 500;
} else {
TraceEvent(SevWarn, "HTTPServerConnHandlerUnexpectedError").errorUnsuppressed(e);
throw e;
}
}
// take out response mutex to ensure no parallel writers to response connection
// FIXME: is this necessary? I think it is
FlowMutex::Lock lock = co_await mutex->take();
try {
co_await response->write(conn);
} catch (Error& e) {
lock.release();
if (e.code() == error_code_connection_failed) {
// connection back to client failed, end. They will retry if they still need the response.
TraceEvent("HTTPServerConnHandlerResponseError").errorUnsuppressed(e);
co_return;
}
TraceEvent("HTTPServerConnHandlerResponseUnexpectedError").errorUnsuppressed(e);
throw e;
}
lock.release();
}
Future<Void> connectionHandler(Reference<HTTP::SimServerContext> server,
Reference<IConnection> conn,
Reference<HTTP::IRequestHandler> requestHandler) {
try {
// TODO do we actually have multiple requests on a connection? how does this work
FlowMutex responseMutex;
Future<Void> readPrevRequest = Future<Void>(Void());
co_await conn->acceptHandshake();
while (true) {
co_await readPrevRequest;
co_await delay(0);
co_await conn->onReadable();
auto req = makeReference<HTTP::IncomingRequest>();
readPrevRequest = req->read(conn, false);
server->actors.add(callbackHandler(conn, readPrevRequest, requestHandler, req, &responseMutex));
}
} catch (Error& e) {
if (e.code() != error_code_actor_cancelled) {
TraceEvent("HTTPConnectionError", server->dbgid)
.errorUnsuppressed(e)
.suppressFor(1.0)
.detail("ConnID", conn->getDebugID())
.detail("FromAddress", conn->getPeerAddress());
}
conn->close();
}
}
Future<Void> listenActor(Reference<HTTP::SimServerContext> server,
Reference<HTTP::IRequestHandler> requestHandler,
NetworkAddress addr,
Reference<IListener> listener) {
TraceEvent(SevDebug, "HTTPServerListenStart", server->dbgid).detail("ListenAddress", addr.toString());
co_await requestHandler->init();
TraceEvent(SevDebug, "HTTPServerListenInitialized", server->dbgid).detail("ListenAddress", addr.toString());
try {
while (true) {
Reference<IConnection> conn = co_await listener->accept();
if (!server->running) {
TraceEvent("HTTPServerExitedAfterAccept", server->dbgid);
break;
}
if (conn) {
server->actors.add(connectionHandler(server, conn, requestHandler));
}
}
} catch (Error& e) {
TraceEvent(SevError, "HTTPListenError", server->dbgid).error(e);
throw;
}
}
void HTTP::SimServerContext::registerNewServer(NetworkAddress addr, Reference<HTTP::IRequestHandler> requestHandler) {
listenAddresses.push_back(addr);
listeners.push_back(INetworkConnections::net()->listen(addr));
actors.add(listenActor(Reference<HTTP::SimServerContext>::addRef(this), requestHandler, addr, listeners.back()));
}
void HTTP::SimRegisteredHandlerContext::updateDNS() {
// if addresses is empty, that violates the assumption that there is at least one address when doing resolution.
// Only update dns if we have at least one address
if (!addresses.empty()) {
INetworkConnections::net()->addMockTCPEndpoint(hostname, service, addresses);
}
}
void HTTP::SimRegisteredHandlerContext::addAddress(NetworkAddress addr) {
addresses.push_back(addr);
fmt::print("HTTP: adding address {0} for {1}:{2}\n", addr.toString(), hostname, service);
updateDNS();
}
void HTTP::SimRegisteredHandlerContext::removeIp(IPAddress ip) {
fmt::print("HTTP: removing ip {0} for {1}:{2}\n", ip.toString(), hostname, service);
for (int i = 0; i < addresses.size(); i++) {
if (addresses[i].ip == ip) {
swapAndPop(&addresses, i);
i--;
}
}
updateDNS();
}
Future<Void> HTTP::SimRegisteredHandlerContext::delayedRemoveIp(IPAddress ip, double delaySeconds) {
CODE_PROBE(true,
"Simulated delayed DNS removal for dead process",
probe::context::sim2,
probe::assert::simOnly);
TraceEvent("SimDNSDelayedRemoval")
.detail("Hostname", hostname)
.detail("Service", service)
.detail("IP", ip.toString())
.detail("DelaySecs", delaySeconds);
co_await ::delay(delaySeconds);
removeIp(ip);
co_return;
}
struct AlwaysFailRequestHandler final : HTTP::IRequestHandler, ReferenceCounted<AlwaysFailRequestHandler> {
Future<Void> handleRequest(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) override {
ASSERT(false);
return Void();
}
Reference<HTTP::IRequestHandler> clone() override { return makeReference<AlwaysFailRequestHandler>(); }
void addref() override { ReferenceCounted<AlwaysFailRequestHandler>::addref(); }
void delref() override { ReferenceCounted<AlwaysFailRequestHandler>::delref(); }
};
Future<Void> HTTP::registerAlwaysFailHTTPHandler() {
return g_simulator->registerSimHTTPServer("alwaysfail_donotuse", "80", makeReference<AlwaysFailRequestHandler>());
}
// unit test stuff
Future<Void> helloWorldServerCallback(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) {
co_await delay(0);
ASSERT_EQ(req->verb, HTTP::HTTP_VERB_POST);
ASSERT_EQ(req->resource, "/hello-world");
ASSERT_EQ(req->data.headers.size(), 2);
ASSERT(req->data.headers.count("Hello"));
ASSERT_EQ(req->data.headers["Hello"], "World");
ASSERT(req->data.headers.count("Content-Length"));
ASSERT_EQ(req->data.headers["Content-Length"], std::to_string(req->data.content.size()));
ASSERT_EQ(req->data.contentLen, req->data.content.size());
ASSERT_EQ(req->data.content, "Hello World Request!");
response->code = 200;
response->data.headers["Hello"] = "World";
std::string hello = "Hello World Response!";
response->data.headers["Content-MD5"] = HTTP::computeMD5Sum(hello);
PacketWriter pw(response->data.content->getWriteBuffer(hello.size()), nullptr, Unversioned());
pw.serializeBytes(hello);
response->data.contentLen = hello.size();
}
struct HelloWorldRequestHandler : HTTP::IRequestHandler, ReferenceCounted<HelloWorldRequestHandler> {
Future<Void> handleRequest(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) override {
return helloWorldServerCallback(req, response);
}
Reference<HTTP::IRequestHandler> clone() override { return makeReference<HelloWorldRequestHandler>(); }
void addref() override { ReferenceCounted<HelloWorldRequestHandler>::addref(); }
void delref() override { ReferenceCounted<HelloWorldRequestHandler>::delref(); }
};
Future<Void> helloErrorServerCallback(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) {
co_await delay(0);
if (deterministicRandom()->coinflip()) {
throw http_bad_response();
} else {
throw http_request_failed();
}
}
struct HelloErrorRequestHandler : HTTP::IRequestHandler, ReferenceCounted<HelloErrorRequestHandler> {
Future<Void> handleRequest(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) override {
return helloErrorServerCallback(req, response);
}
Reference<HTTP::IRequestHandler> clone() override { return makeReference<HelloErrorRequestHandler>(); }
void addref() override { ReferenceCounted<HelloErrorRequestHandler>::addref(); }
void delref() override { ReferenceCounted<HelloErrorRequestHandler>::delref(); }
};
Future<Void> helloBadMD5ServerCallback(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) {
co_await delay(0);
ASSERT_EQ(req->verb, HTTP::HTTP_VERB_GET);
ASSERT_EQ(req->resource, "/hello-world");
ASSERT_EQ(req->data.headers.size(), 1);
ASSERT(req->data.headers.count("Content-Length"));
ASSERT_EQ(req->data.headers["Content-Length"], std::to_string(req->data.content.size()));
ASSERT_EQ(req->data.contentLen, req->data.content.size());
ASSERT_EQ(req->data.content, "Hello Bad MD5 Request!");
response->code = 200;
response->data.headers["Hello"] = "World";
std::string hello = "Hello World Response!";
response->data.headers["Content-MD5"] = HTTP::computeMD5Sum(hello);
// change content to not match md5 sum!
hello = "Hello Bad MD5 Response";
PacketWriter pw(response->data.content->getWriteBuffer(hello.size()), nullptr, Unversioned());
pw.serializeBytes(hello);
response->data.contentLen = hello.size();
}
struct HelloBadMD5RequestHandler : HTTP::IRequestHandler, ReferenceCounted<HelloBadMD5RequestHandler> {
Future<Void> handleRequest(Reference<HTTP::IncomingRequest> req,
Reference<HTTP::OutgoingResponse> response) override {
return helloBadMD5ServerCallback(req, response);
}
Reference<HTTP::IRequestHandler> clone() override { return makeReference<HelloBadMD5RequestHandler>(); }
void addref() override { ReferenceCounted<HelloBadMD5RequestHandler>::addref(); }
void delref() override { ReferenceCounted<HelloBadMD5RequestHandler>::delref(); }
};
using DoRequestFunction = std::function<Future<Reference<HTTP::IncomingResponse>>(Reference<IConnection> conn)>;
// handles retrying on timeout and reinitializing connection like other users of HTTP (S3BlobStore, RestClient)
Future<Reference<HTTP::IncomingResponse>> doRequestTest(std::string hostname,
std::string service,
DoRequestFunction reqFunction) {
Reference<IConnection> conn;
while (true) {
Error err;
try {
if (!conn) {
conn = co_await INetworkConnections::net()->connect(hostname, service, false);
ASSERT(conn.isValid());
co_await conn->connectHandshake();
}
Reference<HTTP::IncomingResponse> response = co_await reqFunction(conn);
conn->close();
co_return response;
} catch (Error& e) {
err = e;
}
if (conn) {
conn->close();
}
if (err.code() != error_code_timed_out && err.code() != error_code_connection_failed &&
err.code() != error_code_lookup_failed) {
throw err;
}
// Request timed out or the connection could not be established, so clear conn and try again.
conn.clear();
co_await delay(0.1);
}
}
Future<Reference<HTTP::IncomingResponse>> doHelloWorldReq(Reference<IConnection> conn) {
UnsentPacketQueue content;
auto req = makeReference<HTTP::OutgoingRequest>();
Reference<IRateControl> sendReceiveRate = makeReference<Unlimited>();
int64_t bytes_sent = 0;
req->verb = HTTP::HTTP_VERB_POST;
req->resource = "/hello-world";
req->data.headers["Hello"] = "World";
std::string hello = "Hello World Request!";
req->data.content = &content;
req->data.contentLen = hello.size();
PacketWriter pw(req->data.content->getWriteBuffer(hello.size()), nullptr, Unversioned());
pw.serializeBytes(hello);
Reference<HTTP::IncomingResponse> response =
co_await timeoutError(HTTP::doRequest(conn, req, sendReceiveRate, &bytes_sent, sendReceiveRate), 30.0);
std::string expectedContent = "Hello World Response!";
ASSERT_EQ(response->code, 200);
ASSERT_EQ(response->data.headers.size(), 3);
ASSERT(response->data.headers.count("Hello"));
ASSERT_EQ(response->data.headers["Hello"], "World");
ASSERT(response->data.headers.count("Content-Length"));
ASSERT_EQ(response->data.headers["Content-Length"], std::to_string(response->data.content.size()));
ASSERT(response->data.headers.count("Content-MD5"));
ASSERT_EQ(response->data.headers["Content-MD5"], HTTP::computeMD5Sum(expectedContent));
ASSERT_EQ(response->data.contentLen, response->data.content.size());
ASSERT_EQ(response->data.content, expectedContent);
co_return response;
}
Future<Reference<HTTP::IncomingResponse>> doHelloWorldErrorReq(Reference<IConnection> conn) {
UnsentPacketQueue content;
auto req = makeReference<HTTP::OutgoingRequest>();
Reference<IRateControl> sendReceiveRate = makeReference<Unlimited>();
int64_t bytes_sent = 0;
req->verb = HTTP::HTTP_VERB_GET;
req->resource = "/hello-error";
req->data.content = &content;
req->data.contentLen = 0;
Reference<HTTP::IncomingResponse> response =
co_await timeoutError(HTTP::doRequest(conn, req, sendReceiveRate, &bytes_sent, sendReceiveRate), 30.0);
ASSERT(response->code == 500);
co_return response;
}
Future<Reference<HTTP::IncomingResponse>> doHelloBadMD5Req(Reference<IConnection> conn) {
UnsentPacketQueue content;
auto req = makeReference<HTTP::OutgoingRequest>();
Reference<IRateControl> sendReceiveRate = makeReference<Unlimited>();
int64_t bytes_sent = 0;
req->verb = HTTP::HTTP_VERB_GET;
req->resource = "/hello-world";
std::string hello = "Hello Bad MD5 Request!";
req->data.content = &content;
req->data.contentLen = hello.size();
PacketWriter pw(req->data.content->getWriteBuffer(hello.size()), nullptr, Unversioned());
pw.serializeBytes(hello);
Reference<HTTP::IncomingResponse> response =
co_await timeoutError(HTTP::doRequest(conn, req, sendReceiveRate, &bytes_sent, sendReceiveRate), 30.0);
// should have gotten error
ASSERT(false);
co_return response;
}
// can't run as regular unit test right now because it needs special setup
TEST_CASE("/HTTP/Server/HelloWorld") {
ASSERT(g_network->isSimulated());
fmt::print("Registering sim server\n");
std::string hostname = "helloworld-" + deterministicRandom()->randomUniqueID().toString();
co_await g_simulator->registerSimHTTPServer(hostname, "80", makeReference<HelloWorldRequestHandler>());
fmt::print("Registered sim server\n");
co_await doRequestTest(hostname, "80", doHelloWorldReq);
fmt::print("Done Hello\n");
}
TEST_CASE("/HTTP/Server/HelloError") {
ASSERT(g_network->isSimulated());
fmt::print("Registering sim server\n");
std::string hostname = "helloerror-" + deterministicRandom()->randomUniqueID().toString();
co_await g_simulator->registerSimHTTPServer(hostname, "80", makeReference<HelloErrorRequestHandler>());
fmt::print("Registered sim server\n");
co_await doRequestTest(hostname, "80", doHelloWorldErrorReq);
fmt::print("Done Error\n");
}
TEST_CASE("/HTTP/Server/HelloBadMD5") {
ASSERT(g_network->isSimulated());
fmt::print("Registering sim server\n");
std::string hostname = "hellobadmd5-" + deterministicRandom()->randomUniqueID().toString();
co_await g_simulator->registerSimHTTPServer(hostname, "80", makeReference<HelloBadMD5RequestHandler>());
fmt::print("Registered sim server\n");
// TODO refactor this into ASSERT_ERROR()?
try {
co_await doRequestTest(hostname, "80", doHelloBadMD5Req);
ASSERT(false);
} catch (Error& e) {
ASSERT(e.code() == error_code_http_bad_response);
}
fmt::print("Done Bad MD5\n");
}