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# TTS Mod Manager (TTSMM) - Savegame Handling Documentation
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## Overview
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The TTS Mod Manager (TTSMM) is a tool designed to manage savegames from **Tabletop Simulator (TTS)**. TTS savegames are large JSON files that encapsulate the entire state of a game session, including all objects, settings, and scripts. Due to their size and complexity, these files are not well-suited for source control systems like GitHub.
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TTSMM provides functionality to split savegames into separate files for individual objects and reconstruct them as needed. This makes it easier to manage and version control TTS savegames.
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## Feature: "Saved Object" Output
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In addition to handling regular savegames, TTSMM supports generating "Saved Object" files. Saved Objects are a special type of savegame in TTS with the same overall structure as regular savegames, but with many of the outer-layer fields left empty. These files are typically used to save and share individual objects or small groups of objects independently of a full savegame.
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### Key Differences: Regular Savegames vs. Saved Objects
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| Field | Regular Savegame Value | Saved Object Value |
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