AnimationRender: Allow texture tiling for entities#294
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meszaros-lajos-gyorgy wants to merge 1 commit into
Open
AnimationRender: Allow texture tiling for entities#294meszaros-lajos-gyorgy wants to merge 1 commit into
meszaros-lajos-gyorgy wants to merge 1 commit into
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This enables tiling/texture repeating for entities as it is currently only supported when applied to the terrain mesh, as seen on this image: (left one is part of the mesh, the right one is an entity)


After the fix is applied it looks like this:
This allows UV coordinates to go negative or over 1, which allows offsetting and scaling textures.